Discover what is involved with Agile Software Development, Scrum, and Extreme Programming Learning new software development processes can be difficult, but switching to Agile doesn't need to be complicated. Explore the theories behind Agile Software Development, and learn how to make it work for you. In a Gentle Introduction to Agile Software Development, author Stephen Haunts will guide you to a fuller understanding of Agile, Scrum, Extreme Programming and Agile Project Management. You will learn about the advantages and disadvantages, and how to get the most out of it. In this book you will learn... Introduction Waterfall Development and its Problems What is Agile? Common Agile Misconceptions and Mistakes Advantages and Disadvantages Extreme Programming (XP) Scrum Closing Summary About the Author Stephen Haunts has been a professional software and applications developer since 1996 and as a hobby since he was 10. Stephen has worked across many different industries including computer games, online banking, retail finance, healthcare & pharmaceuticals and insurance. Stephen started programming in BASIC on machines such as the Dragon 32, Vic 20 and the Amiga and moved onto C and C++ on the IBM PC. Stephen has been developing software in C# and the .NET framework since first being introduced to it in 2003. As well as being an accomplished software developer, Stephen is also an experienced development leader and has led, mentored and coached teams to deliver many high-value, high-impact solutions in finance and healthcare. Outside of Stephen’s day job, he is also an experienced tech blogger who runs a popular blog called Coding in the Trenches at http://www.stephenhaunts.com/, and he is also a training course author for the popular online training company Pluralsight. Stephen also runs several open source projects including SafePad, Text Shredder, Block Encryptor, and Smoke Tester—the post-deployment testing tool.
How to Transform Your Ideas Into Software Products: A step-by-step guide for validating your ideas and bringing them to life!
Create products people will pay for before they're even built. You have an idea in your head. Maybe even more than one! But you’re stuck simmering on it because you just don’t know if it’s the right one to pursue. You’re wondering whether people will even use your product, let alone pay for it. The uncertainty is overwhelming, so you do … nothing. But what if you were confident that your idea would help people? How would you feel if you turned your passion into a living, breathing software product … and you made money from it? Poornima Vijayashanker has founded 3 startups and personally guided 100+ people who have launched products that make 6 and 7 figures per year. Everyone started with varying levels of technical and business know-how—or none at all—but everyone was passionate about an idea. Now, Poornima travels around the country teaching people how to bring their ideas to life. With the right roadmap in front of you, you can launch a winning software product too. “But I don’t know how to code or run a business.” The tangled world of startups and software development is intimidating and hard to navigate. To start with, not every entrepreneur knows how to code. Even the ones who do still need other skills to succeed; they need to design a good user experience, figure out how to attract paying customers, and hire and fire technical talent. There are hundreds of tools and services to help build products, and they need to know which ones are useless and which ones will save them time. They’ll eventually run out of cash to keep paying rent and developing, and will need to figure out whether to get investors, apply to an accelerator, or bootstrap. Trial and error takes years of research, setbacks, and heartache … not to mention a lot of money. You could go to design school, teach yourself how to code in the off-hours, and spend thousands of dollars testing marketing campaigns. Or you could… Follow a proven guide for turning your ideas into successful products (and even 6- to 7-figure businesses). This book will teach you how to: - Validate your idea before you spend time and money on it. - Talk to prospective customers without feeling awkward or pushy. - Leave competitors in the dust with good design and positioning. - Save time and heartache by building only the features people will actually use. - Hire talented people to build your product for you. - Get more paying customers with scrappy marketing strategies. - Find money to fund your business. This guide includes time-tested strategies and tools that entrepreneurs love: Over 13 case studies with the inside scoop on companies like Mint.com, AirBnB, and Zappos. The exact systems and tools Poornima and other startup founders have used to build rock-solid products. 7 interviews with successful startup founders and early employees like: - Melody McCloskey, CEO & Co-Founder of StyleSeat - Brittany Forsyth, Head of Human Relations at Shopify - Ben Congleton, CEO & Co-Founder of Olark - Julia Grace, Head of Engineering at Tindie - Thomson Nguyen, CEO & Co-Founder of Framed Data - Alyssa Ravasio, CEO & Co-Founder of Hipcamp - David Cummings, CEO & Co-Founder of Pardot
Hello, Startup: A Programmer's Guide to Building Products, Technologies, and Teams
This book is the "Hello, World" tutorial for building products, technologies, and teams in a startup environment. It's based on the experiences of the author, Yevgeniy (Jim) Brikman, as well as interviews with programmers from some of the most successful startups of the last decade, including Google, Facebook, LinkedIn, Twitter, GitHub, Stripe, Instagram, AdMob, Pinterest, and many others.Hello, Startup is a practical, how-to guide that consists of three parts: Products, Technologies, and Teams. Although at its core, this is a book for programmers, by programmers, only Part II (Technologies) is significantly technical, while the rest should be accessible to technical and non-technical audiences alike.If you’re at all interested in startups—whether you’re a programmer at the beginning of your career, a seasoned developer bored with large company politics, or a manager looking to motivate your engineers—this book is for you.
Agile Product Management with Scrum: Creating Products that Customers Love (Addison-Wesley Signature Series (Cohn))
The First Guide to Scrum-Based Agile Product Management In Agile Product Management with Scrum, leading Scrum consultant Roman Pichler uses real-world examples to demonstrate how product owners can create successful products with Scrum. He describes a broad range of agile product management practices, including making agile product discovery work, taking advantage of emergent requirements, creating the minimal marketable product, leveraging early customer feedback, and working closely with the development team. Benefitting from Pichler’s extensive experience, you’ll learn how Scrum product ownership differs from traditional product management and how to avoid and overcome the common challenges that Scrum product owners face. Coverage includes Understanding the product owner’s role: what product owners do, how they do it, and the surprising implications Envisioning the product: creating a compelling product vision to galvanize and guide the team and stakeholders Grooming the product backlog: managing the product backlog effectively even for the most complex products Planning the release: bringing clarity to scheduling, budgeting, and functionality decisions Collaborating in sprint meetings: understanding the product owner’s role in sprint meetings, including the dos and don’ts Transitioning into product ownership: succeeding as a product owner and establishing the role in the enterprise This book is an indispensable resource for anyone who works as a product owner, or expects to do so, as well as executives and coaches interested in establishing agile product management.
Software Product Operations: Leading Your Company Beyond Product Management
Software Product Operations defines the eight essential leadership principles proven to deliver successful software products. Beyond product management, product marketing, or product development, Software Product Operations delivers a clear leadership model for the creation of on-line and off-line software products that provide true customer value, enable sustainable profit, and establish a rewarding employee environment. Great products are created by great leaders. Great leaders know how to execute and producing high-value software products is all about execution. Software Product Operations provides leaders at all levels of a company the ability to analyze the current state of their product operations maturity and to build a clear roadmap towards dramatic effectiveness. It describes easy-to-implement methodologies and provides practical tools to achieve company-wide adoption of a successful product operations environment.
Agile Product Management: Product Owner: 27 Tips To Manage Your Product And Work (scrum, scrum master, agile development, agile software development)
Product Owner - Your Job Just Got Easier In this class, you will be given a multitude of proven tips to effectively create a product and work with scrum teams. I am confident that this class will enable you to learn a multitude of skills since it starts by giving you a full introduction to the concept of scrum and agile product development, scrum and agile principles and a host of other valuable information that will give you a full understanding of the topic. I then walk you through the process of understanding your role as a product owner, how your role differs from that of a traditional product manager, how to create products and a lot more. Once you’ve learnt all that, I will then give you valuable tips for effectively creating a product and working with teams. As you go through the class, you will come across a wide range of practical examples that you can use to understand the scrum framework a lot better. To break this class into easy to digest parts, you will learn: A brief recap of agile and scrum, its principles and other concepts involved in scrum What your job as a product owner entails and how your work differs from that of a typical product manager How to create a product using the scrum framework How product creation in scrum differs from other agile frameworks like the Waterfall method. How to create a product roadmap 27 tips that you can follow to create your product and to manage your scrum team So let’s get started and let me teach you how to improve product backlog management. Table of Contents Agile Product Management: Product Owner 27 Tips To Manage Your Product And Work With Scrum Teams Introduction Scrum Methodology: The Basics What Is Agile? What Is Scrum? Sprints Scrum Team (Also Referred To As The 3 Roles In Scrum) Scrum Ceremonies Scrum Artifacts Principles to remember Agile Product Owner: A Deep Understanding What Is A Product Owner? Traditional Product Development vs Scrum Product Development How Is The Product Owner Different From A Traditional Product Manager? A Day In The Life Of A Product Owner (Including Typical Stakeholders) What Is A Product Roadmap? How Does A Product Roadmap Help You Build Products? Key Principles To Use When Carrying Out The Role Of The Product Owner How To Create A Product Using The Scrum Framework Tips To Effectively Create A Product Be as available as possible Know your product Be empowered without dictating Practice humility Be prepared Learn to communicate Be reasonable but fun Know your role and those of the others Instill Focus Stay on top of incomplete work Practice the principle of less is more Work closely with your team Make your priorities strict Do not include un-necessary features Encourage your team to finish what they start If your team asks,assist them Respect your team’s space Make sure user stories are clear and concise Show your scrum master you value him/ her Make responsible decisions Build good relationships with your stakeholders ...and more... Bonus: Subscribe to Download the FreeScrumEbook and Bonuses Scroll Up To The Top Of The Page And Click The Orange "Buy Now" or "Read For Free" Icon On The Right Side!
Software Product Management: The ISPMA-Compliant Study Guide and Handbook
This book gives a comprehensive overview on Software Product Management (SPM) for beginners as well as best practices, methodology and in-depth discussions for experienced product managers. This includes product strategy, product planning, participation in strategic management activities and orchestration of the functional units of the company. The book is based on the results of the International Software Product Management Association (ISPMA) which is led by a group of SPM experts from industry and research with the goal to foster software product management excellence across industries. This book can be used as textbook for ISPMA-based education and as guide for anybody interested in SPM as one of the most exciting and challenging disciplines in the business of software. Hans-Bernd Kittlaus is the Chairman of ISPMA and owner and managing director of InnoTivum Consulting, Germany. Samuel Fricker is Board Member of ISPMA and Professor at FHNW, Switzerland.
In an economy where efficiency and delivery are key, Software Product Management Essentials is required reading for any software product manager. Software Product Management Essentials is a hands-on guide to help new product managers sift through the numerous tasks and responsibilities involved in this pinnacle job. The book is loaded with tips and example best practices to help even experienced product managers optimize their time and effectiveness. The book focuses on the unique challenges of being a Product Manager in a small to mid-sized software company. It provides a framework for the role of the Product Manager in an environment where there are few resources available to help in tackling the many things needed for a quality, on-time delivery of software. Whether you are already a Product Manager or considering a new career in product management, Software Product Management Essentials details a day-in-the-life experience of a PM with both the glory and challenges one faces in this role. Engineers, marketing personnel, quality assurance teams, technical writers, and anyone involved in the product delivery process will find this book extremely useful right away in optimizing the day-to-day interactions across a smaller software organization. Emphasizing that code is only part of the overall software product, Software Product Management Essentials stresses the importance of championing a product. Critical topics covered in the book include the product delivery process, beta testing, launching a software product, and software pricing. An entire chapter is dedicated to the issues of expanding the business internationally and the issues a Product Manager must consider before and during expansion. Numerous templates are provided to fast track the Product Manager's work including a sample non-disclosure agreement, product delivery checklist, and beta test agreement and summary.
Long a standard practice in traditional manufacturing, the concept of product lines is relatively new to the software industry. A software product line is a family of systems that share a common set of core technical assets, with preplanned extensions and variations to address the needs of specific customers or market segments. Software organizations of all types and sizes are discovering that when skillfully implemented, a product line strategy can yield enormous gains in productivity, quality, and time-to-market. Software Product Lines is the culmination of an intensive investigation, undertaken by the Software Engineering Institute (SEI) at Carnegie Mellon, into how leading-edge software development organizations have "retooled" for product lines. With explanations of fundamental concepts further illuminated by real-world experience, this book spells out the technical issues involved in adopting a product line strategy, as well as the organizational and management issues that are so critical for success. In providing a comprehensive set of practices and patterns, this book defines and explores the key activities for software product line development and explains specific practice areas in engineering, technical management, and organizational management. Highlights include: The benefits of a software product line approach, including actual improvement data from industrial success stories Methods to develop a reusable base of core assets and to develop products that utilize that core Common problems paired with concrete solutions in the form of reusable software product pine patterns Twenty-nine practice areas for successful implementation, including architecture definition,component development, configuration management, market analysis, and training The product line technical probe for identifying technical and organizational weaknesses that could impede success Three detailed case studies from the industry lead you step by step through the process of developing and managing software product lines, illustrating potential pitfalls, creative solutions, and the ultimate rewards. Discussion questions, sidebars, and real-world anecdotes from the trenches reveal the collective wisdom of those on the front line of software product line ventures. 0201703327B09102001
Software Business and Product Strategy: From Startup to Success (Building Better Software Better) (Volume 5)
The subtitle says it all: From Startup to Success! There is a body of common knowledge about to start a business and grow it to success. The trouble is, the companies I've seen grow to success over many years ignore most of that "knowledge." They follow a different set of rules. One important reason for the different rules is that software is different than other "stuff." It's not physical. It's invisible. It's abstruse and hard to understand. It's not like concrete, and the rules for designing, building, using and changing it are radically different. Another reason is that people in software-based businesses make mistakes they probably wouldn't make if they were building and selling physical widgets. The abstractness and invisibility of software makes it harder to judge whether you you call "focus," for example, is really focused.This book explains the principles common to successful small software-building organizations, illustrated by dozens of examples selected from the hundreds of companies I've been involved with over the years.
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