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Xbox is a video gaming brand created and owned by Microsoft of the United States. It represents a series of video game consoles developed by Microsoft

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This article is about the "Xbox" brand. For the 2001 console, see Xbox (console). For other uses, see Xbox (disambiguation).

Xbox Product type Video gamingOwner MicrosoftCountry Microsoft Redmond Campus, Redmond, Washington, United StatesIntroduced November 15, 2001; 16 years ago (2001-11-15)Markets WorldwideRegistered as a trademark in WorldwideWebsite

Xbox is a video gaming brand created and owned by Microsoft of the United States. It represents a series of video game consoles developed by Microsoft, with three consoles released in the sixth, seventh and eighth generations, respectively. The brand also represents applications (games), streaming services, and an online service by the name of Xbox Live. The brand was first introduced in the United States in November 2001, with the launch of the original Xbox console.

That original device was the first video game console offered by an American company after the Atari Jaguar stopped sales in 1996. It reached over 24 million units sold as of May 2006.[1] Microsoft's second console, the Xbox 360, was released in 2005 and has sold over 77.2 million consoles worldwide as of April 2013.[2] The successor to the Xbox 360 and Microsoft's most recent console, the Xbox One,[3] was revealed in May 2013.[4] The Xbox One has been released in 21 markets in total, with a Chinese release in September 2014. The head of Xbox is Phil Spencer, who succeeded former head Marc Whitten in late March 2014.[5][6]

  • 1 Consoles
    • 1.1 Xbox
    • 1.2 Xbox 360
    • 1.3 Xbox One
    • 1.4 Comparison
  • 2 Games
  • 3 Online services
    • 3.1 Xbox Live
    • 3.2 Xbox Live Marketplace
    • 3.3 Xbox SmartGlass
    • 3.4 Gaming Cloud
  • 4 Software
    • 4.1 Xbox 360 Dashboard
    • 4.2 Xbox One Dashboard
  • 5 Controllers
    • 5.1 Xbox Controller
    • 5.2 Xbox 360 Controller
    • 5.3 Xbox 360 Kinect
    • 5.4 Xbox One Controller
    • 5.5 Xbox One Kinect
  • 6 Marketing
  • 7 References
  • 8 External links
Consoles Xbox Main article: Xbox (console) Xbox console with "Controller S"

The original Xbox was released on November 15, 2001, in North America, February 22, 2002, in Japan, and March 14, 2002, in Australia and Europe. It was Microsoft's first foray into the gaming console market. As part of the sixth-generation of gaming, the Xbox competed with Sony's PlayStation 2, Sega's Dreamcast (which stopped American sales before the Xbox went on sale), and Nintendo's GameCube. The Xbox was the first console offered by an American company after the Atari Jaguar stopped sales in 1996. The name Xbox was derived from a contraction of DirectX Box, a reference to Microsoft's graphics API, DirectX.[7][8]

The integrated Xbox Live service launched in November 2002 allowed players to play games online with or without a broadband connection.[9] It first competed with Dreamcast's online service but later primarily competed with PlayStation 2's online service. Although these two are free while Xbox Live required a subscription, as well as broadband-only connection which was not completely adopted yet, Xbox Live was a success due to better servers, features such as a buddy list, and milestone titles like Halo 2 released in November 2004, which is the best-selling Xbox video game and was by far the most popular online game for years.

Xbox 360 Xbox 360 Elite, Right: Xbox 360 S and new-style controller Main article: Xbox 360

The Xbox 360 was released as the successor of the original Xbox in November 2005, competing with Sony's PlayStation 3 and Nintendo's Wii as part of the seventh generation of video game consoles. As of June 30, 2013, 78.2 million Xbox 360 consoles have been sold worldwide.[10] The Xbox 360 was officially unveiled on MTV on May 12, 2005, with detailed launch and game information divulged later that month at the Electronic Entertainment Expo (E3). The console sold out completely upon release in all regions except in Japan.[11][12][13]

The Xbox 360 showed an expanded Xbox Live service (which now included a limited "Free" tier called Silver), the ability to stream multimedia content from PCs, while later updates added the ability to purchase and stream music, television programs, and films through the Xbox Music and Xbox Video services, along with access to third-party content services through third-party media streaming applications. Microsoft also released Kinect, a motion control system for the Xbox 360 which uses an advanced sensor system.

At their E3 presentation on June 14, 2010, Microsoft announced a redesigned Xbox 360 that would ship on the same day.[14] The redesigned console is slimmer than the previous Xbox 360 model and features integrated 802.11 b/g/n Wi-Fi, TOSLINK S/PDIF optical audio output, five USB 2.0 ports (compared to the three from older versions) and special port designed for the Kinect peripheral.[15] Older models of the Xbox 360 have since been discontinued.[16] The first new console to be released features a 250 GB hard drive, while a later less expensive SKU features 4 GB internal storage.

Xbox One Main article: Xbox One The Xbox One with the redesigned Kinect and controller

The Xbox One was released on November 22, 2013, in North America, as the successor of the Xbox 360. The Xbox One competes with Sony's PlayStation 4 and Nintendo's Wii U and Switch as part of the eighth generation of video game consoles.

Announced on May 21, 2013,[17] the Xbox One has an emphasis on internet-based features, including the ability to record and stream gameplay, and the ability to integrate with a set-top box to watch cable or satellite TV through the console with an enhanced guide interface and Kinect-based voice control.[18][19][20][21]

Following its unveiling, the Xbox One proved controversial for its original digital rights management and privacy practices; while Microsoft touted the ability for users to access their library of games (regardless of whether they were purchased physically or digitally) on any Xbox One console without needing their discs, and the ability to share their entire library with 10 designated "family" members, all games would have to be tied to the user's Xbox Live account and their Xbox One console, and the console would be required to connect to the Internet on a periodic basis (at least once every 24 hours) to synchronize the library, or else the console would be unable to play any games at all.[22][23] After an overwhelmingly negative response from critics and consumers (who also showed concerns that the system could prevent or hinder the resale of used games), Microsoft announced that these restrictions would be dropped.[24] Microsoft was also criticized for requiring the Xbox One to have its updated Kinect peripheral plugged in to function, which critics and privacy advocates believed could be used as a surveillance device. As a gesture toward showing a commitment to user privacy, Microsoft decided to allow the console to function without Kinect.[25][26][27]

On June 13, 2016, Microsoft announced the Xbox One S, a slimmer version of the Xbox One, at E3 2016.[28] Phil Spencer, head of Xbox, announced Project Scorpio at E3 2016 on June 13, 2016, an addition to the Xbox One family, saying it would release in Holiday 2017.[29] At E3 2017, Microsoft revealed the final name of the console to be Xbox One X, and that it would start shipping worldwide on November 7, 2017 for a final retail price of $499.[30]

Comparison Xbox Xbox 360 Xbox One Xbox One X Console Console Launch price
  • US$299.99
  • GB£299.99
  • €479,99
  • US$299.99 (Core) (discontinued)
  • US$399.99 (Premium – 20 GB) (discontinued)
  • US$249.99 (Premium – 60 GB) (discontinued)
  • US$479.99 (Elite) (120 GB) (discontinued)
  • US$299.99 (Arcade – 256 MB internal memory) (discontinued)
  • US$199.99 (Arcade – 512 MB internal memory) (discontinued)
  • US$299.99 ("Super Elite") (250 GB) (discontinued)
  • US$399.99 (Xbox 360 S – 250 GB + Kinect) (discontinued)
  • US$299.99 (Xbox 360 S – 250 GB) (discontinued)
  • US$299.99 (Xbox 360 S – 4 GB internal memory + Kinect) (discontinued)
  • US$199.99 (Xbox 360 S – 4 GB internal memory) (discontinued)
  • US$199.99 (Xbox 360 E – 4 GB internal memory)
  • US$299.99 (Xbox 360 E – 250 GB)
  • US$299.99 (Xbox 360 E – 4 GB internal memory + Kinect)
  • US$499.99 (Kinect Bundle)
  • US$399.99 (Standalone)
  • US$499.99 (Xbox One Elite - 1 TB + Elite controller)
  • US$299.99 (Xbox One S)
US$499.99 (Black 1 TB version) Release date
  • NA: November 15, 2001
  • JP: February 22, 2002
  • EU: March 14, 2002
  • NA: November 22, 2005
  • EU: December 2, 2005
  • JP: December 10, 2005
  • AU: March 23, 2006
Further information: Xbox 360 launch#Release dates and pricing November 22, 2013[31]
  • WW: November 7, 2017
  • JP: June 4, 2006
  • NA: March 2, 2009
  • EU: March 11, 2007
  • WW: April 20, 2016
N/A N/A Units sold 24+ million (as of May 10, 2006)[1] 77.2 million (as of April 18, 2013[update])[2](details) 26+ million (estimate, as of January 18, 2017[update])[32] N/A Best-selling game Halo 2, 8 million (as of May 9, 2006)[33][34] Kinect Adventures (pack-in with Kinect peripheral), 24 million[35]

Best selling non-bundled game: Call of Duty: Modern Warfare 3, 14.23 million[36]

Call of Duty: Black Ops III, 7.24 million (As of October 16, 2016)[37] Media CD, DVD CD, DVD, HD DVD (movies only) with add-on drive CD, DVD, Blu-ray Disc (XBox One S supports UHD Blu-ray Disc), USB Drive with supported media, DLNA Servers[38] CD, DVD, Blu-ray Disc, UHD Blu-ray Disc, USB Drive with supported media, DLNA Servers[39] Accessories (retail)
  • Xbox Live Starter Kit
  • Xbox Media Center Extender
  • DVD Playback Kit
  • Xbox Music Mixer
  • Memory Unit (8 MB)
  • Logitech Wireless Controller (2.4 GHz)
  • More...

see Xbox 360 accessories

  • Media Remote
  • Stereo Headset Adapter
  • Official Stereo Headset
  • Digital TV Tuner (EU Only)
  • Play and Charge Kit

see Xbox One accessories

CPU 733 MHz x86 Intel Celeron/Pentium III Custom Hybrid CPU 3.2 GHz IBM PowerPC tri-core CPU codenamed "Xenon" 1.75 GHz AMD x86-64 eight-core CPU codenamed "Jaguar"[40] 2.3 GHz semi-custom AMD x86-64 eight-core CPU code named "Jaguar Enhanced"[39] GPU 233 MHz nVidia custom GeForce 3 NV2A DirectX 8.0 based GPU 500 MHz ATi custom Radeon X1800 DirectX 9.0c based GPU codenamed "Xenos" 853 MHz AMD Radeon HD 7000 series DirectX 11.1, DirectX 12 based GPU codenamed "Durango" 1172 MHz customized AMD GCN based GPU with 40 compute units Memory 64 MB DDR SDRAM @ 200 MHz; in dual-channel 128-bit configuration giving 6400 MB/s 512 MB of GDDR3 RAM @ 700 MHz 22.4 GB/s, 10 MB EDRAM GPU frame buffer memory 8 GB of DDR3 RAM @ 2133 MHz 68.3 GB/s,[38] 32 MB ESRAM GPU frame buffer memory 12 GB of GDDR5 RAM @ 326 GB/s[39] Video I/O
  • VGA, Component (YPbPr), SCART, S-Video, Composite
  • 1080i, 720p, 576p, 576i, 480p, 480i
  • HDMI (on models manufactured after August 2007), VGA, Component/D-Terminal (YPbPr), SCART, S-Video, Composite
  • 1080p, 1080i, 720p, 576p, 576i, 480p, 480i

Various monitor resolutions available via VGA and HDMI/DVI (640×480, 848×480, 1024×768, 1280×720, 1280×768, 1280×1024, 1360×768, 1440×900, 1680×1050 & 1920×1080)

  • HDMI (one in, one out)
  • 4K 2160p, 1080p, 720p, Xbox One does not support any interlaced resolutions.
  • HDR10 (XBox One S)
  • HDMI 2.1 Output
  • HDMI 1.4b Input
  • 4K 2160p @ 60fps, 1080p, 720p
  • HDR10
  • AMD FreeSync
Audio I/O
  • Optical Toslink, Stereo RCA
  • DTS, Dolby Digital Live, Dolby Digital, Dolby Surround, Stereo
  • HDMI, Optical Toslink, Stereo RCA
  • DTS, WMA Pro, Dolby Digital, Dolby Surround, Stereo
  • HDMI (one in, one out), Optical Toslink
  • DTS-HD Master Audio, Dolby TrueHD, DTS-HD High Resolution Audio, Dolby Digital Plus, DTS, Dolby Digital, Dolby Atmos
  • HDMI 2.1 Output
  • HDMI 1.4b Input
  • Optical Toslink
  • DTS-HD Master Audio, Dolby TrueHD, DTS-HD High Resolution Audio, Dolby Digital Plus, DTS, Dolby Digital, Dolby Atmos
Online service Xbox Live (2002–10) XLink Kai (2003-present) Xbox Live
Xbox Live Arcade
Xbox Live Marketplace
Xbox Live Vision (webcam), headset
Xbox Live Video Marketplace
Windows Live Messenger
Internet Explorer
VideoKinect (Kinect sensor is no longer needed) Xbox Live
Xbox Store
Internet Explorer
Microsoft Edge
Skype Backward compatibility N/A 50% of Xbox Library Select Xbox 360 and Xbox titles[41] System software Xbox Music Mixer
DVD Playback Kit, Xbox Linux see Xbox 360 system software see Xbox One system software System software
features Audio CD playback
  • Audio file playback (non-DRM AAC, MP3, WMA)
  • Video file playback (MPEG4, WMV, DivX, XviD[42])
  • Image slideshows
  • Connectivity with Windows PCs for more codec support and external playback (compatible natively with Windows XP Media Center Edition and Windows Vista, with Windows XP with downloadable utility)[43]
  • Keyboard support
  • 3D Blu-ray Support
  • DLNA Server Support
  • External Hard Drive Support
Consumer programmability Via Softmods and/or modchips; Modified Windows CE 2.x, Linux. Development on PC with XNA Game Studio ($99/year subscription, binary distribution with XNA 1.0 Refresh).[44] ID@Xbox and approved Microsoft Store; UWP apps. Games Main articles: List of Xbox games, List of Xbox 360 games, List of Xbox One games, List of Xbox Live Arcade games, List of Xbox Live Arcade Kinect games, List of Xbox Originals, List of Xbox 360 Games on Demand, List of Xbox games on Windows Phone, and List of Xbox 360 System Link games

Each console has a variety of games. Most games released on the original Xbox are backwards compatible and can be played directly on its successor, Xbox 360. Backward compatibility with Xbox 360 titles was added to Xbox One in June 2015, although titles requiring Kinect or USB peripherals will not be supported.

Online services Xbox Live Main article: Xbox Live

Xbox Live is an online service with over 40 million users worldwide (as of January 10, 2012).[45] It comprises an online virtual market, the Xbox Live Marketplace, which allows the purchase and download of games and various forms of multimedia. Online gaming on the Xbox first started on November 15, 2002 worldwide. The service is still active and continues to be played by gamers.

Xbox Live Marketplace Main article: Xbox Live Marketplace

The Xbox Live Marketplace (XBLM) is a virtual market designed for Microsoft's Xbox 360 console that allows Xbox Live members to download purchased or promotional content. The service offers movie and game trailers, Video Store, game demos, Xbox Live Arcade games, Xbox Live Indie Games (Previously Community Games), Games on Demand (Xbox 360 and Xbox Originals), downloadable content such as map packs, gamer pictures, and Xbox 360 Dashboard themes.

The August 11, 2009 update added Xbox 360 games for download, the Avatar Marketplace, and renamed Community Games to Indie Games.

The Spring 2007 update to the Xbox 360 Dashboard relocated the Marketplace to its own "blade" in order to bring more attention to the service and make it more accessible to users. Although this has been obsoleted by the NXE update, the section has been implemented into three separate sections in the Dashboard: the Game Marketplace, Video & Music Marketplace, and Avatar Marketplace.

Downloaded content requires enough space on either the Xbox 360's hard drive, or an Xbox 360 Memory Unit. Selected downloads are placed in a queue and are downloaded whilst the console is powered on and is connected to Xbox Live. Users can choose to send certain downloads to the front of the queue to be downloaded first. Downloads are temporarily halted during certain times where games make use of Xbox Live's features (e.g. online multiplayer).

Xbox SmartGlass Main article: Xbox SmartGlass

Xbox SmartGlass is a companion application for Xbox 360 available for Windows 8, Windows 10, Windows Phone, iOS, Android (version 4.0 and above)[46] and Windows Server 2012. It was announced by Microsoft during E3 2012 and released on October 26, 2012, coinciding with the release of Windows 8.[47] It connects with the Xbox 360 and allows more interactive entertainment, allowing mobile devices to potentially serve as second screens and remote controller. Currently[when?] Windows 8 and Windows RT Tablets and PCs, Windows Phone (7.5 and 8) iOS devices, and Android smartphones (4.x) are compatible with SmartGlass,[48] providing information such as Halo 4 stats and Forza Horizon GPS.[49] Users of Windows Server 2012 can currently download the application from the Windows Store after installing the Windows Desktop Experience feature in the Server Manager.[50]

Gaming Cloud

Gaming Cloud is a division within Microsoft's Xbox team to help game developers incorporate their cloud computing elements, such as Microsoft Azure within their games. While focused on Xbox and Windows games, the division will support developers regardless of target platform or distribution channel. The division was formed in March 2018, and led by Kareem Choudhry.[51][52]

Software Xbox 360 Dashboard Main article: Xbox 360 Dashboard See also: Xbox 360 system software

The Xbox 360's original graphical user interface was the Xbox 360 Dashboard; a tabbed interface that featured five "Blades" (formerly four blades), and was designed by AKQA and Audiobrain. It could be launched automatically when the console booted without a disc in it, or when the disc tray was ejected, but the user had the option to select what the console does if a game is in the tray on start up, or if inserted when already on. A simplified version of it was also accessible at any time via the Xbox Guide button on the gamepad. This simplified version showed the user's gamercard, Xbox Live messages and friends list. It also allowed for personal and music settings, in addition to voice or video chats, or returning to the Xbox Dashboard from the game.

Xbox One Dashboard Main article: Xbox One system software Controllers Xbox Controller Original Xbox controller, first showcased in 2000 Xbox Controller S, which first shipped in 2002 Main article: Xbox Controller

Released in 2001, the Xbox control pad was the first controller made for the original Xbox. The Xbox controller features two analog sticks, a pressure-sensitive directional pad, two analog triggers, a Back button, a Start button, two accessory slots and six 8-bit analog action buttons (A/Green, B/Red, X/Blue, Y/Yellow, and Black and White buttons).[53] The standard Xbox controller (originally nicknamed the "Fatty"[54] and later the "Duke"[55]) was originally the controller bundled with Xbox systems for all territories except Japan.

Xbox 360 Controller Main article: Xbox 360 Controller Xbox 360 S Controller

Released in 2005, the Xbox 360 controller for the Xbox 360 succeeded its predecessor. A standard Xbox 360 controller features eleven digital buttons, two analog triggers, two analog sticks and a digital D-pad. The right face of the controller features four digital actions buttons; a green "A" button, red "B" button, blue "X" button and yellow "Y" button. The lower right houses the right analog stick, in lower left is a digital D-pad and on the left face is the left analog stick. Both analog sticks can also be "clicked in" to activate a digital button beneath. In the center of the controller face are digital "Start", "Back" and "Guide" buttons. The "Guide" button is labelled with the Xbox logo, and is used to turn on the console/controller and to access the guide menu. It is also surrounded by the "ring of light", which indicates the controller number, as well as flashing when connecting and to provide notifications. The left and right "shoulders" each feature a digital shoulder button, or "bumper", and an analog trigger.

Xbox 360 Kinect Main article: Kinect The Xbox 360 Kinect Sensor

Kinect (stylized as KINECT) is a motion sensing input device by Microsoft for the Xbox 360 video game console and Windows PCs. Based around a webcam-style add-on peripheral for the Xbox 360 console, it enables users to control and interact with the Xbox 360 without the need to touch a game controller, through a natural user interface using gestures and spoken commands.[56] The project is aimed at broadening the Xbox 360's audience beyond its typical gamer base.[57] Kinect competes with the Wii Remote Plus and PlayStation Move with PlayStation Eye motion controllers for the Wii and PlayStation 3 home consoles, respectively. A version for Windows was released on February 1, 2012.[58]

Kinect was launched in North America on November 4, 2010,[59] in Europe on November 10, 2010,[60] in Australia, New Zealand and Singapore on November 18, 2010,[61][62][63] and in Japan on November 20, 2010.[64] Purchase options for the sensor peripheral include a bundle with the game Kinect Adventures and console bundles with either a 4 GB[65][66][67] or 250 GB[68] Xbox 360 console and Kinect Adventures.[65][66][67][68]

The Kinect claimed the Guinness World Record of being the "fastest selling consumer electronics device" after selling a total of 8 million units in its first 60 days.[69][70][71] 24 million units of the Kinect sensor had been shipped as of January 2012.[35]

Microsoft released Kinect software development kit for Windows 7 on June 16, 2011.[72][73][74] This SDK was meant to allow developers to write Kinecting apps in C++/CLI, C#, or Visual Basic .NET.[75][76]

Additional information on the Xbox One Kinect was released on June 6, 2013, including information on how to turn off the "always on" feature.[77]

Xbox One Controller Main article: Xbox One Controller Xbox One Controller

The Xbox One console has a revised controller with forty improvements over the 360's controller. This new controller is built to work with Kinect. The Start and Back buttons are replaced with Menu and View buttons. It has impulse triggers that replace the regular triggers. The button with the Xbox logo will no longer bring up the Xbox Guide as the Xbox Guide Button on the Xbox 360 controller did. The button will now open up the dashboard without interrupting the game currently being played by the user. Once pressed again, the Xbox will resume the game.[78]

Xbox One Kinect Main article: Kinect The Xbox One Kinect sensor

Although featuring improved performance over the original Kinect, its successor has been subject to mixed responses. It has been praised for its wide angle, its fast response time and high quality camera. However, the Kinect's inability to understand some accents in English was criticized. Furthermore, controversies surround Microsoft's intentional tying of the sensor with the Xbox One console despite the initial requirements for the sensor being plugged in at all times having been revised since its initial announcement. There have also been a number of concerns regarding privacy.

Marketing This section needs expansion. You can help by adding to it. (October 2016)

In 2016, Microsoft announced that it would hold its own Xbox FanFest instead of a press conference at the Gamescom annual European video game convention.[79] Microsoft held an Xbox FanFest in Sydney in September 2016.[80]

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  54. ^ "Xbox 360 Wireless Controller Tour". IGN. May 13, 2005. Retrieved July 2, 2011. the original "Fatty" Xbox controller didn't have a specific public name 
  55. ^ "Xbox's original beast of a controller making a comeback?". CNET. June 15, 2005. Retrieved October 16, 2011. Anyone who purchased the original Xbox during its launch window quickly came to know its behemoth of a controller, now nicknamed "Duke." 
  56. ^ ""Project Natal" 101". Microsoft. June 1, 2009. Archived from the original on January 21, 2012. Retrieved June 2, 2009. 
  57. ^ Pham, Alex (June 1, 2009). "E3: Microsoft shows off gesture control technology for Xbox 360". Los Angeles Times. Retrieved June 1, 2009. The effort aims to attract a broader audience to Microsoft's console. Most of the 30 million Xbox 360s sold since November 2005 have been snapped up by avid young males drawn to complex shooter or adventure games such as Halo and Modern Warfare or R.P.Gs 
  58. ^ "Starting February 1, 2012: Use the Power of Kinect for Windows to Change the World – Kinect for Windows Blog – Site Home – MSDN Blogs". January 9, 2012. Retrieved March 12, 2012. 
  59. ^ "Microsoft Xbox 360 Kinect Launches November 4". Gizmodo. 
  60. ^ "Kinect gets UK release date". BBC. Retrieved August 17, 2010. It will hit the shelves on 10 November, five days after the US. 
  61. ^ "Xbox 360s Kinect given release date for Australia". September 1, 2010. Retrieved September 3, 2010. 
  62. ^ Lian, Jotham. "Kinect launches Nov 18 with StarHub tie-up". 
  63. ^ "New Zealand Kinect Launch Date confirmed!". September 17, 2010. Retrieved September 17, 2010. 
  64. ^ "Xbox Kinect Japanese launch date". September 14, 2010. Retrieved September 17, 2010. 
  65. ^ a b "New Xbox 360, Kinect Sensor and "Kinect Adventures" — Get All Your Controller-Free Entertainment in One Complete Package". Redmond, Washington: Microsoft. July 20, 2010. Archived from the original on July 22, 2010. Retrieved July 20, 2010. 
  66. ^ a b "Say Hello to the New Xbox 360". Microsoft. Archived from the original on February 24, 2011. Retrieved March 18, 2011. 
  67. ^ a b Boyd, Graeme (AceyBongos) (July 20, 2010). "Kinect bundled with slim 4 GB Xbox 360 Arcade for $300, new console for $200 in August". Twitter. Archived from the original on July 20, 2010. Retrieved July 20, 2010. Euro prices are 149.99 Euro for the camera + Kinect Adventures, 299.99 Euro for the 4 GB console bundle. 
  68. ^ a b Purchese, Robert (September 8, 2010). "£300 Kinect 250 GB bundle confirmed". Eurogamer. Retrieved September 8, 2010. 
  69. ^ Alexander, Leigh (March 9, 2011). "Microsoft: Kinect Hits 10 Million Units, 10 Million Games". Gamasutra. Retrieved March 10, 2011. 
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  72. ^ Orland, Kyle (February 21, 2011). "News – Microsoft Announces Windows Kinect SDK For Spring Release". Gamasutra. Retrieved March 16, 2011. 
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  74. ^ Knies, Rob (February 21, 2011). "Academics, Enthusiasts to Get Kinect SDK". Retrieved March 18, 2011. 
  75. ^ "Kinect for Windows SDK beta launches, wants PC users to get a move on". Engadget. June 16, 2011. Retrieved October 19, 2011. 
  76. ^ "Microsoft releases Kinect for Windows SDK –". June 16, 2011. Retrieved October 19, 2011. 
  77. ^ "Xbox One Kinect: Only Peeping If You Want It To". All That Gaming Stuff. June 6, 2013. Retrieved June 6, 2013. 
  78. ^ Lowensohn, Josh; Franklin, Eric (May 21, 2013). "Xbox One controller gets programmable trigger buttons, design refinements". CNET. Retrieved May 30, 2013. 
  79. ^ Frank, Allegra (July 13, 2016). "Microsoft ditches Gamescom 2016 press conference for fan event". Retrieved December 30, 2016. 
  80. ^ O'Brien, Lucy (September 6, 2016). "Xbox Fanfest Launching in Sydney". Retrieved December 30, 2016. 
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Nintendo Switch - Gray Joy-Con
Nintendo Switch - Gray Joy-Con
Introducing Nintendo Switch, the new home video game system from Nintendo. In addition to providing single and multiplayer thrills at home, the Nintendo Switch system can be taken on the go so players can enjoy a full home console experience anytime, anywhere. The mobility of a handheld is now added to the power of a home gaming system, with unprecedented new play styles brought to life by the two new Joy-Con controllers. PLAY ANYWHERE Home Gaming System At home the main unit rests in the Nintendo Switch dock, which connects the system to the TV and lets you play with family and friends in the comfort of your living room. On-the-Go Lift Nintendo Switch from the dock and instantly transition to handheld mode for on-the-go gaming. By sharing Joy-Con, players can go head-to-head while away from home. You can also enjoy the same great games in tabletop mode by using the included stand to prop the system up. New Play Styles Remove the detachable Joy-Con from either side of Nintendo Switch for more play styles: One player can use a Joy-Con in each hand Two players can each take one Multiple Joy-Con can be employed by numerous people for a variety of gameplay options (additional Joy-Con sold separately) Slip a set of Joy-Con into a Joy-Con grip accessory, mirroring a more traditional controller. Or, select an optional Nintendo Switch Pro Controller. Bring together up to 8 Nintendo Switch systems for local face-to-face multiplayer.

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$10 Xbox Gift Card [Digital Code]
$10 Xbox Gift Card [Digital Code]
Get an Xbox gift card for games and entertainment on Xbox and Windows. Buy the latest games, map packs, movies, TV, music, apps and more.* And on Xbox One, buy and download full blockbuster games the day they're available everywhere. Great as a gift, allowance, or credit card alternative. *Works with Windows 10 PCs, tablets and phones, Windows 8.1, Windows Phone 8, Xbox One and Xbox 360 (Xbox Live required). Not redeemable on earlier versions. Music: Only for purchase of tracks, albums and music pass on Windows 10 and Windows 8.1 PCs and tablets, or music pass on Xbox One (Xbox Live required).

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Xbox Wireless Controller - Black
Xbox Wireless Controller - Black
Experience the enhanced comfort and feel of the new Xbox Wireless Controller, featuring a sleek, streamlined design and textured grip.

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Xbox One S 1TB Console - Starter Bundle
Xbox One S 1TB Console - Starter Bundle
Own the Xbox One S Starter Bundle (1TB), and dive into the very BEST of Xbox One. Get instant access to over 100 great games with 3 months of Xbox game Pass. Enjoy an expansive catalog of games carefully curated for high quality and fun gameplay, including fan favorites such as Halo 5: Guardians, Dirt Rally, and LEGO Batman. Games are added every month so there's always something new to play. Play with and against friends around the world with 3 months of Xbox live Gold, plus receive exclusive membership perks like free games each month and deep store discounts on Xbox One. This bundle Includes the Xbox One S Console with built-in 4K Ultra HD Blu-ray, 4K video streaming, high dynamic range, Premium audio, and an Xbox wireless Controller. With over 1, 300 great games including today's blockbusters, 200 Console exclusives, and 400 Xbox classics, there's never been a better time to game with Xbox One.

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Seagate Expansion 2TB Portable External Hard Drive USB 3.0 (STEA2000400)
Seagate Expansion 2TB Portable External Hard Drive USB 3.0 (STEA2000400)
The Seagate Expansion portable drive provides extra storage for your ever-growing collection of files. Instantly add space for more files, consolidate all of your files to a single location, or free up space on your computer's internal drive to help improve performance. Setup is straightforward; simply plug in the included USB cable, and you are ready to go. The drive is automatically recognized by the Windows operating system, so there is no software to install or configure. Saving files is easy too–just drag-and-drop. Take advantage of the fast data transfer speeds with the USB 3.0 interface by connecting to a SuperSpeed USB 3.0 port. USB 3.0 is backwards compatible with USB 2.0 for additional system compatibility. System Requirements: Windows 7 or higher, SuperSpeed USB 3.0 port (required for USB 3.0 transfer speeds or backwards compatible with USB 2.0 ports at USB 2.0 transfer speeds, compatibility may vary depending on the user's hardware configuration and operating system). Box Contents: Seagate Expansion Drive, 18-inch USB 3.0 Cable, and Quick Start Guide.

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Xbox Wireless Controller - White
Xbox Wireless Controller - White
Experience the enhanced comfort and feel of the new Xbox Wireless Controller, featuring a sleek, streamlined design and textured grip. Enjoy custom button mapping* and up to twice the wireless range. Plug in any compatible headset with the 3.5mm stereo headset jack. And with Bluetooth technology**, play your favorite games on Windows 10 PCs, tablets, and phones. *Button mapping available via Xbox Accessories app. Range compared to previous controllers with the Xbox One S. **Bluetooth capabilities require Windows 10 devices running the Windows Anniversary Update. Go to for more information.

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DualShock 4 Wireless Controller for PlayStation 4 - Magma Red
DualShock 4 Wireless Controller for PlayStation 4 - Magma Red
The DualShock 4 Wireless Controller features familiar controls, and incorporates several innovative features to usher in a new era of interactive experiences. Its definitive analog sticks and trigger buttons have been improved for greater feel and sensitivity. A multi-touch, clickable touch pad expands gameplay possibilities, while the incorporated light bar in conjunction with the PlayStation Camera allows for easy player identification and screen adjustment when playing with friends in the same room. The addition of the Share button makes utilizing the social capabilities of the PlayStation 4 as easy as the push of a button. The DualShock 4 Wireless Controller is more than a controller; it's your physical connection to a new era of gaming.

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BENGOO X-40 Gaming Headset for Xbox One, PS4, PC, Controller, Noise Cancelling Over Ear Headphones with Mic, LED Light Bass Surround Soft Memory Earmuffs for Computer Laptop Mac Nintendo Switch Games
BENGOO X-40 Gaming Headset for Xbox One, PS4, PC, Controller, Noise Cancelling Over Ear Headphones with Mic, LED Light Bass Surround Soft Memory Earmuffs for Computer Laptop Mac Nintendo Switch Games
【Overview:】BENGOO X-40 Professional Wired Gaming Headset is a primary kind of gaming headset for PlayStation 4, Xbox one and PC Games which brings you vivid sound field, sound clarity and sound shock feeling, capable of various games like Halo 5 Guardians, Metal Gear Solid, Call of Duty, Star Wars Battlefront, EA Sports UFC, Overwatch, World of Warcraft Legion, etc. Its super soft Over-ear pads is more comfortable for long time wear, and it is a great headphone especially perfect for gamer!Troubleshooting Methods:【Question: Current sound? 】1) Please check if the plug is well inserted into the interface device.2) There are electrics of strong magnetic field at hand, please take away them (such as the mobile phone, fan...)3) Please check if the microphone boost of the computer microphone is turned on. Please open the control panel-sound-record-level-microphone boost to adjust the microphone boost mode.【Question: How to use it on PS4? 】1. Please test it with your cellphone before apply the headset on your PS4, to make sure it works well.2. Insert the headset with 3.5mm jack plug into the Gamepad .3. Then long press the PS4 button to enter the System Settings4. There is a choice "PERIPHERAL MACHINES", choose it and then choose "ADJUST SOUND AND DEVICES", next choose "Output to the headphones", then change it to "All audio"【Question: With accompaniment but no singing?】The headset plug is quadrupolar single plug type. The international (CTIA) standard 3.5mm interface; pin connection is left channel-right channel-ground wire-microphone, which is the most popular connection in the market and the largest application. If the international standard headset is connected to a non-international standard interface, there will arise the phenomenon of background sound only. If the audio device is non-international standard, the adapter cable is needed.【Question: With sound but the voice chatting cannot work?】1.When using the headset, please make sure the tone control microphone switch of headset is turned on, and make sure that the microphone works normally.2.The headset plug is quadrupolar, single plug type with the function of audio/voice combination, and is application to single-hole audio device. Please make sure that if your device fits the audio/voice combination interface.3.The headset plug is quadrupolar, single plug type, while your device may be of tripolar interface. 4.With the bisected adapter cable of 3.5mm interface, you can use the 3.5mm dual plug (headphone and microphone jack) interface of the computer. You can enjoy beautiful music and voice chatting at the same time.【Question: With noise, small unclear sound, or one side without sound? 】1) Please check if the plug is well inserted into the interface device.2) The headset plug is quadrupolar, single plug type, while your device may be of tripolar interface.【Features:】1.LED dazzle light2.Volume control button3.Microphone on-off button4.Used for one-to-two tieline5.Used for single hole interface6.USB interface for power supply for the LED lights7.High sensitivity microphone delivers more accurate, clear and smooth voice.8.High-quality sound production until offers high, medium and low audio experience.9.Skin type protein earmuff, environmental protection, wearproof and comfortable to wear.10.Lightweight design, self-adjusting head beam design, the best game wearing experience.11.3.5MM international standard (CTIA) device interface (right channel+/ground-/left channel +/microphone+)【Product parameters:】Speaker Size: 50mmSensitivity: 115+/-3dbMicrophone: 6.0*2.7mmImpedance: 20Ω +/-15%Cable Length: 2.1M+/-0.15Directionality: Omi-directionalMicrophone Impedance: 2.2kΩFrequency Range: 20Hz-20 KHzLED Working Voltage: DC5V+/-5%Microphone Sensitivity: -38+/-3dBWorking Current: ♦Headset Jack: USB+3.5mm 4Pin【Operating Introductions:】(1)The headset is applicable to 3.5mm quadrupole single plug audio device such as laptop, tablet, PC, mobile phone, etc. With the bisected adapter cable of 3.5mm interface, the 3.5mm dual plug of the computer can be used.(2)Generally, the cable end or microphone end is designed on the left-side, so wear the cable end or microphone end on the left ear when wearing headset.(3)When using the headset on computer, please make sure the headset microphone switch is turned on; Then make sure the computer microphone switch is turned on. Please find the "speaker" icon in the computer taskbar, and double-click to enter the volume control for settings. And enter into the "voice" for setting on the "Control Panel"(4)Please make sure the headset volume adjustment button is at the minimum volume, and can be adjusted to the appropriate volume.(5)Please use the headset to enjoy the game(6)Support the 32-bit and 64-bit Win 7/Win 8/Win 8.1/Win 10/XP【Notes:】1.Product specifications are subjected to change without notice.2.Please be careful to wear when driving if cycling so as not to affect safety.3.Please enjoy music at a moderate volume to prevent adverse effects on the hearing.4.Extra Microsoft adapter (Not Included) is needed when connect with old version Xbox One controller.5.The USB interface is only used for power supply to LED light to highlight the atmosphere of the game.6.1-to-2 3.5mm jack splitter cable (Not Included) is needed when you connect with PC if you want to use headphone and microphone at the same time.【Package Lists:】1 * User Manual1 * X-40 Gaming Headset-Blue1 * 1-to-2 3.5mm jack splitter cable

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vankyo Leisure 3 (Upgraded Version) 2400 Lux LED Portable Projector with Carrying Bag, Video Projector with 170'' and 1080P Support, Compatible with Fire TV Stick, PS4, HDMI, VGA, TF, AV and USB
vankyo Leisure 3 (Upgraded Version) 2400 Lux LED Portable Projector with Carrying Bag, Video Projector with 170'' and 1080P Support, Compatible with Fire TV Stick, PS4, HDMI, VGA, TF, AV and USB
SpecificationProduct Type: Home Theater Video ProjectorModel: LEISURE 3Display Technology: LCDContrast: 2000:1LED Brightness: 1800 LumensStandard Resolution: 800*480Compatible Resolution: HD 1080PKeystone Correction: 15 degreesProjection Mode: Front Projection, Rear Projection, Ceiling ProjectionPower: 110-240V~50/60HZSpeaker: Built-in Stereo SpeakerFan: Double high power silent turbo fansProduct Size: 7.9*5.9*3.1 inchProduct Weight: 2.1 lbs.Packing IncludedVANKYO Leisure 3 Video ProjectorCustomized Carrying BagHDMI Cable(5ft)Power CableVGA Cable3-in-1 AV CableRemote ControllerUser ManualQuick StartWarming Tips:Our projector is good for home theater, but not recommend for Power Point, Word, Excel or other office presentation.

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SteelSeries Arctis 7 Lag-Free Wireless Gaming Headset with DTS Headphone:X 7.1 Surround for PC, Playstation 4, VR, Mac and Wired for Nintendo Switch, Android and iOS - Black
SteelSeries Arctis 7 Lag-Free Wireless Gaming Headset with DTS Headphone:X 7.1 Surround for PC, Playstation 4, VR, Mac and Wired for Nintendo Switch, Android and iOS - Black
Arctis challenges everything you know about gaming headsets with completely overhauled audio, a new mic design with unmatched clarity, and improved comfort with materials inspired by athletic clothing. Arctis 7 features lag-free wireless audio, 15-hour battery life, a premium steel headband, on-ear Game/Chat audio balance, and DTS Headphone:X 7.1 Surround Sound.

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