Fortnite
Fortnite
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Fortnite
Fortnite is a co-op sandbox survival video game developed by People Can Fly and Epic Games, the latter of which also serves as publisher for the game.

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For other uses, see Fortnight (disambiguation). Fortnite Fortnite logo Developer(s) Epic Games
People Can Fly Publisher(s) Epic Games Director(s) Darren Sugg Artist(s) Pete Ellis Composer(s) Rom Di Prisco Engine Unreal Engine 4 Platform(s) Microsoft Windows
macOS
PlayStation 4
Xbox One Release Early Access
July 25, 2017
Free-to-play
2018 Genre(s) Survival Mode(s) Single-player, multiplayer

Fortnite is a co-op sandbox survival video game developed by People Can Fly and Epic Games, the latter of which also serves as publisher for the game. The game was released as a paid early access title on July 25, 2017 for Microsoft Windows, macOS, PlayStation 4 and Xbox One, with a full free-to-play release expected in 2018. It features cross-platform play between the PlayStation 4 and PC versions.

A standalone mode, Fortnite Battle Royale, based on the battle royale genre, was released for Windows, PlayStation 4, and Xbox One on September 26, 2017.

Contents
  • 1 Gameplay
  • 2 Development
  • 3 Reception
    • 3.1 Sales
    • 3.2 Battle Royale
  • 4 References
  • 5 External links

Gameplay

Fortnite is described as a co-op sandbox survival game and is about exploration, scavenging items, crafting weapons, building fortified structures, and fighting waves of encroaching monsters. Tim Sweeney, Epic's founder, described the game as "Minecraft meets Left 4 Dead".

In up to teams of four, players must survive and defend one or more control points from waves of zombie-like creatures. Missions have accelerated day-and-night cycles which may cover a period of up to fourteen days. During the day, there are no creatures, allowing players to explore the randomly-generated map, collect resources by deconstructing objects on the map, saving survivors that may be trapped, and then using their resources to craft weapons and armor to use in combat or build defenses to protect themselves and the control point. These defenses include walls, floors, staircases, and ceilings to create fort-like structures, and traps that will trigger when creatures pass over it. Players have the option to use different building materials with different strength values, and to customize some structures for specific features, such as adding a door or a window. When night arrives, creatures will spawn in and attempt to attack the control point and any structure in its way. Players can use a variety of weapons to fend off the creatures, allow the traps to deal damage, and repair damage to their fort structure. Missions typically have several objectives, some which require the players to locate special goo balls around the map and bring to an objective as to end the mission or trigger the next part of the mission. Players may also gain special goals within these missions, such as completing all mission steps in a limited number of in-game days, or not use than a certain number of defensive structures. If these goals are met, the players are given additional rewards at the end of the mission.

In Fortnite's metagame, players gain rewards such as new playable characters, support characters, blueprints for new weapons, armor, and items, skill points to improve a playable character, loot crates in the form of pinatas, and in-game currency. Each playable character belongs to one of four classes that have specific unique abilities, but each can be advanced through their own skill tree and can gain experience levels to increase their fundamental attributes. Support characters can be assigned to help boost resource collection, construction, or attack and defensive power.

In addition to the main co-operative mode, a player versus player mode will also be featured, which will accommodate up to ten different players. A battle royale PvP mode will also be included in the main game for up to 100 players. Epic announced that they will release a standalone version of Fortnite Battle Royale as a free-to-play title for Windows, PlayStation 4, and Xbox One on September 26, 2017. This version will include microtransactions to acquire cosmetic items but which do not impact a player's attributes.

Development

Fortnite was first revealed at the 2011 Spike Video Game Awards, with Epic's former design director Cliff Bleszinski introducing a trailer for the game. Donald Mustard, creative lead at Epic, said in 2017 that this announcement was "three weeks after we came up with the idea, before we even made the game". The game, which started out as an internal game jam project, represents a departure from the company's previous work. As Bleszinski explained during the Spike event, Epic wanted to "switch things up a little bit and do something different and fun" with Fortnite, describing it as "a world where you explore, you scavenge, you build and ultimately you survive." In an interview with Engadget, he also echoed these statements, claiming that the game would be different from the Gears of War series: "There's no dudebros in it...Not that there's anything wrong with that, right? But creatively for the team, Gears has been amazing for us. But it's fun to kind of stretch our wings and do something that's a little different from the usual."

Fortnite cosplayers at Gamescom 2017

During Fortnite's development, Epic fully acquired the Polish studio People Can Fly, who had assisted Epic on previous projects, and who subsequently started co-development duties. Though People Can Fly eventually returned to being an independent studio, they continue to support the development of Fortnite. Gearbox Software will help distribute the game on physical media.

Fortnite was announced as a free-to-play in the May 2014 issue of Game Informer. The game's first closed alpha, called Online Test 1, ran from December 2 to December 19, 2014, while Online Test 2 ran from March 24 to April 14, 2015. Epic said the first alpha was designed to help it "make sure all of our basic systems are working" and establish "a baseline for how people play in order to make Fortnite better." After being demoed at WWDC 2015 on Mac, Fortnite entered closed beta testing in the fall of 2015. Originally a PC exclusive, the game entered a paid early access period across Windows, macOS, PlayStation 4, and Xbox One systems starting on July 25, 2017 (players who pre-ordered a Founder's Pack were granted access to the game on July 21); the final title will be free-to-play with an expected 2018 release.

Epic has stated plans to allow Fortnite support cross-platform play between PlayStation 4 and personal computer users, and separately for Xbox One and personal computer users, but cross-platform play between all three platforms has not be announced. However, for a few hours during one day in September 2017, players found they could cross-play between all three platforms. Epic later corrected this, calling it a "configuration error". Historically, while Microsoft has been open to cross-platform play, Sony has been hesitant to open the PlayStation service to support this feature as they desire to keep their users safe from content from other platforms they cannot control. Journalists believed that this short period showed that the decision to support cross-platform play is limited by Sony's business choice to not enable it rather than any technical limitation of Fortnite.

Reception Sales

On July 26, 2017, it was announced that Fortnite had sold over 500,000 digital pre-order copies. On August 18, 2017, Epic confirmed that Fortnite has surpassed over one million players.

Battle Royale

With the announcement of the standalone free-to-play Battle Royale mode, journalists recognized that this game would beat the formulative game in the battle royale genre, PlayerUnknown's Battlegrounds, to a console release. Bluehole, the developers of Battlegrounds, expressed concerns over what they considered a "carbon copy" of their game by Epic Games, whom they had been working with and paid royalties to for the use of the Unreal Engine. Bluehole's Vice President Changhan Kim explained that they recognized there are many battle royale clones, and that their issue with Epic's own variation was that they could use knowledge of what Battlegrounds was doing via the technical support for Unreal to develop features or improvements to support the large-scale of the battle royale mode without supplying these to Bluehole, or reveal planned features for Battlegrounds though Fortnite via this insider route before Bluehole had a chance to announce these features, both which could impact Battlegrounds's commercial performance. Kim also expressed concern that Epic's marketing of Fortnite: Battle Royale used the Battlegrounds name without Bluehole's knowledge, creating an implicit connection that Bluehole was directly involved in Epic's game. Kim hopes to resolve the matter by reaching out to Epic Games prior to taking legal action.

References
  1. ^ a b Gilyadov, Alex (July 26, 2017). "Fortnite Hits 500,000 Digital Pre-Orders". IGN. Retrieved July 29, 2017. 
  2. ^ Brown, Fraser (December 10, 2014). "Epic pulls back the curtain (and flesh) on Fortnite's monster design". PCGamesN. Retrieved July 29, 2017. 
  3. ^ Greening, Chris (October 22, 2016). "Game Releases Calendar: 2016 Edition". Game Music Online. Retrieved July 16, 2017. 
  4. ^ a b c Hall, Charlie (June 8, 2017). "Fortnite announces early access release, hands-on the unfinished game". Polygon. Retrieved June 8, 2017. 
  5. ^ a b c McWhertor, Michael (July 12, 2012). "Epic Games' 'Fortnite' will be the developer's first Unreal Engine 4 game". Polygon. Retrieved August 1, 2017. 
  6. ^ Makuch, Eddie (July 12, 2013). "Epic: Fortnite is "Minecraft meets Left 4 Dead"". GameSpot. Retrieved March 25, 2015. 
  7. ^ Lahit, Evan (June 9, 2015). "Hands-on with Fortnite co-op". PC Gamer. Retrieved June 9, 2015. 
  8. ^ Wallace, Kimberly (June 8, 2015). "Fortnite: Building A Fort To Withstand Chaos". Game Informer. Retrieved June 9, 2015. 
  9. ^ Matulef, Jeffery (August 7, 2014). "Fortnite builds a hopeful future for Epic, free-to-play". Eurogamer. Retrieved June 9, 2015. 
  10. ^ Chalk, Andy. "Fortnite Battle Royale is a 100-player last-man-standing mode, coming this month". PC Gamer. Retrieved September 27, 2017. 
  11. ^ Hood, Vic (September 20, 2017). "PUBG-inspired Fortnite Battle Royale will launch as a free standalone game". Eurogamer. Retrieved September 20, 2017. 
  12. ^ a b Gaudiosi, John (December 10, 2011). "Epic Games' New Franchise FORTnITE Blends Survival Horror With Tower Defense Strategy". Forbes. Retrieved July 24, 2017. 
  13. ^ Markovech, Sam (June 8, 2017). "Fortnite’s years of delays end with not-free-to-play version coming in July". Ars Technica. Retrieved June 8, 2017. 
  14. ^ McWhertor, Michael (March 26, 2014). "What's the future of games at Epic Games?". Polygon. Retrieved June 9, 2017. 
  15. ^ Schramm, Mike (December 11, 2011). "Cliff B talks Fortnite: 'There's no dudebros in it'". Engadget. Retrieved July 24, 2017. 
  16. ^ Karmali, Luke (August 12, 2012). "Epic Games Buys Gears of War: Judgment Dev". IGN. Retrieved July 19, 2017. 
  17. ^ Sarkar, Samit (2013-11-01). "People Can Fly now known as Epic Games Poland". Polygon. Retrieved 2013-11-01. 
  18. ^ Purchese, Robert (June 24, 2015). "Bulletstorm dev People Can Fly regains independence". Eurogamer. Retrieved July 10, 2017. 
  19. ^ Phillips, Tom (June 21, 2017). "Gearbox to publish Epic's Fortnite on disc". Eurogamer. Retrieved June 21, 2017. 
  20. ^ Makuch, Eddie (April 9, 2014). "Gears of War dev's PC-exclusive Fortnite has Diablo-like looting". GameSpot. Retrieved July 23, 2017. 
  21. ^ a b McWhertor, Michael (December 1, 2014). "Epic Games kicks off Fortnite alpha on Dec. 2". Polygon. Retrieved May 3, 2015. 
  22. ^ S. Good, Owen (March 24, 2015). "Fortnite kicks off second closed alpha with a livestream this afternoon". Polygon. Retrieved July 23, 2017. 
  23. ^ Tach, Dave (June 8, 2015). "Epic's Fortnite coming to Mac, beta hits this fall". Polygon. Retrieved July 10, 2017. 
  24. ^ Nunneley, Stephany (July 21, 2017). "Fortnite Early Access has started for those who pre-ordered Founder’s Packs". VG247. Retrieved July 29, 2017. 
  25. ^ a b Orland, Kyle (September 18, 2017). "Fortnite devs inadvertently prove cross-console play is possible". Ars Technica. Retrieved September 18, 2017. 
  26. ^ Yin-Poole, Wesley (June 13, 2017). "Sony defends decision to block PS4 cross-play with Xbox One and Nintendo Switch". Eurogamer. Retrieved June 13, 2017. 
  27. ^ Boyd, Jordan (August 19, 2017). "Fortnite Celebrates One Million Players; New Survival Mode Announced". Dualshockers. Retrieved August 19, 2017. 
  28. ^ Hall, Charlie (September 22, 2017). "PUBG and Fortnite's argument raises the question: Can you own a genre?". Polygon. Retrieved September 22, 2017. 
  29. ^ Skipper, Ben (22 September 2017). "PlayerUnknown's Battlegrounds team issues threat over 'carbon copy' battle royale mode in Epic Games' Fortnite". International Business Times UK. Retrieved 22 September 2017. 
  30. ^ Livingston, Christopher (September 23, 2017). "PUBG exec clarifies objection to Fortnite Battle Royale: 'it's not about the idea itself, it's about Epic Games'". PC Gamer. Retrieved September 23, 2017. 
External links
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Fortnite - Deluxe Founder's Pack - Xbox One [Digital Code]
Fortnite - Deluxe Founder's Pack - Xbox One [Digital Code]
Fortnite is the game from Epic Games where you team up with other players to build massive forts and battle against hordes of monsters, all while crafting and looting in giant worlds where no two games are ever the same.System Requirements:Supported Platforms: One - Microsoft Xbox         Xbox account required for game activation and installation

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Fortnite Battle Royale: Ultimate Guide - Go from n00b to pro in less than 3 days!
Fortnite Battle Royale: Ultimate Guide - Go from n00b to pro in less than 3 days!
Unlock the secrets of the world’s best Fortnite: Battle Royale players… Do you want to win more #1 Victory Royales? Do you want to know the best spots to land after you jump from the Battle Bus? Do you want to build awesome bases like you see on your favorite live streams? You’ve come to the right place. In this Fortnite: Battle Royale - Ultimate Guide you’ll discover: The best area to loot (these areas usually contain 2 or 3 chests) with maps! - Page 62 How to skydive faster and make sure you always get the best loot - Page 37 The 5 best weapons to find - Page 57 What all PUBG players need to know about Fortnite tactics - Page 43 How to use camera angles to SPY on your enemies! - Page 49 Secrets locations to find double and triple chests - that most players don’t know about - Page 70 Pro combat building tips - Page 46 How to take ZERO fall damage when sliding down a hill - Page 33 Top 4 Unknown landing spots (some pros don’t even know about these) - Page 73 How to make sure you shots NEVER MISS - Page 21 The BEST town to land in at the start of the game. Get the jump on your enemies and find the best loot - Page 36 How to use this one simple trick which lets you loot faster than your enemies - Page 29 …and much, much more! Plus bonus video guides to help you with building structures. So if you’re ready to take your game to the next level... And go from n00b to pro FAST… Click “Add to cart” to receive your book instantly!

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Mobile Game Controller, AmyHomie Sensitive Shoot and Aim Buttons L1&R1 for PUBG/Fortnite/Rules of Survial, Cell Phone Gams of Survial, Cell Phone Game Controller for Android IOS(1 Pair)
Are you still worried about sweating hands make you game time unpleasant? Or are you still looking for a feel or an external device to enhance mobile game experience? The joystick gives you a real physical joystick for increased precision with touch screen based games. Just take one, and enjoy your playtime. Instructions: 1.Before using Joystick, Please make sure your phone or iPad have screen protector and clean, no dirt and grease, wiping your screen with a cloth, to prevent the use of the process of Fling shift. 2.Run the game, set each game options. Put the joystick on the phone or tablet screen, press sucker, make sure joystick adsorb strongly. 3. You can play game with joystick freely.Package Includes:1 pair Gaming Trigger (Left+Right) Customer ServiceOur product offer 100% satisfaction, If the cell phone game controller doesn’t improve your game experience. or have any quality problems, please free to contact us for a new one(musk.yang@outlook.com)

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Fortnite - PlayStation 4
Fortnite - PlayStation 4
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Fortnite: The Legendary Guide to becoming a Pro in Fortnite Battle Royale
Fortnite: The Legendary Guide to becoming a Pro in Fortnite Battle Royale
THE LEGENDARY GUIDE TO BECOMING A PRO IN FORTNITE: BATTLE ROYALE! Read on your PC, Mac, smart phone, tablet, or Kindle device Fortnite: Battle Royale is the free-to-play multiplayer game that has taken the world by storm in the months since its release. With its take on the one versus 100 genre and a dash of building thrown in, Fortnite has quickly risen to become the most popular game amongst the masses. With everyone from celebrities to your little brother thoroughly addicted to the game, it’s easy to see why you would want to be the very best. Unfortunately for those who are arriving a little late to the party, there are plenty of people out there who are already very, very good at Fortnite. Luckily Fortnite: Legendary Guide to becoming a Pro in Fortnite Battle Royale can give you the skills you need to compete on an even playing field as quickly as possible. Inside you will find: A step by step strategy for securing your first solo win Gameplay habits that separate the best from the rest Best Landing Spots to ensure a powerful Early Game Various Building Strategies you can use to gain the upper hand The only guaranteed method for improving glider speed Best Early, Mid, and Late Game Strategies What you need to know to switch from PUBG to Fortnite successfully And much much more! So, what are you waiting for? Learn to become a FORTNITE PRO and buy this book today!

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