Create products people will pay for before they're even built.You have an idea in your head. Maybe even more than one! But you’re stuck simmering on it because you just don’t know if it’s the right one to pursue. You’re wondering whether people will even use your product, let alone pay for it. The uncertainty is overwhelming, so you do … nothing.But what if you were confident that your idea would help people? How would you feel if you turned your passion into a living, breathing software product … and you made money from it?Poornima Vijayashanker has founded 3 startups and personally guided 100+ people who have launched products that make 6 and 7 figures per year. Everyone started with varying levels of technical and business know-how—or none at all—but everyone was passionate about an idea. Now, Poornima travels around the country teaching people how to bring their ideas to life. With the right roadmap in front of you, you can launch a winning software product too.“But I don’t know how to code or run a business.”The tangled world of startups and software development is intimidating and hard to navigate.To start with, not every entrepreneur knows how to code. Even the ones who do still need other skills to succeed; they need to design a good user experience, figure out how to attract paying customers, and hire and fire technical talent. There are hundreds of tools and services to help build products, and they need to know which ones are useless and which ones will save them time. They’ll eventually run out of cash to keep paying rent and developing, and will need to figure out whether to get investors, apply to an accelerator, or bootstrap.Trial and error takes years of research, setbacks, and heartache … not to mention a lot of money. You could go to design school, teach yourself how to code in the off-hours, and spend thousands of dollars testing marketing campaigns. Or you could…Follow a proven guide for turning your ideas into successful products (and even 6- to 7-figure businesses).This book will teach you how to:Validate your idea before you spend time and money on it.Talk to prospective customers without feeling awkward or pushy.Leave competitors in the dust with good design and positioning.Save time and heartache by building only the features people will actually use.Hire talented people to build your product for you.Get more paying customers with scrappy marketing strategies.Find money to fund your business.This guide includes time-tested strategies and tools that entrepreneurs love:Over 13 case studies with the inside scoop on companies like Mint.com, AirBnB, and Zappos.The exact systems and tools Poornima and other startup founders have used to build rock-solid products. 7 interviews with successful startup founders and early employees like:Melody McCloskey, CEO & Co-Founder of StyleSeatBrittany Forsyth, Head of Human Relations at ShopifyBen Congleton, CEO & Co-Founder of OlarkJulia Grace, Head of Engineering at TindieThomson Nguyen, CEO & Co-Founder of Framed DataAlyssa Ravasio, CEO & Co-Founder of HipcampDavid Cummings, CEO & Co-Founder of Pardot
Building Products for the Enterprise: Product Management in Enterprise Software
If you’re new to software product management or just want to learn more about it, there’s plenty of advice available—but most of it is geared toward consumer products. Creating high-quality software for the enterprise involves a much different set of challenges. In this practical book, two expert product managers provide straightforward guidance for people looking to join the thriving enterprise market.Authors Blair Reeves and Benjamin Gaines explain critical differences between enterprise and consumer products, and deliver strategies for overcoming challenges when building for the enterprise. You’ll learn how to cultivate knowledge of your organization, the products you build, and the industry you serve.Explore why:Identifying customer vs user problems is an enterprise project manager’s main challengeEffective collaboration requires in-depth knowledge of the organizationAnalyzing data is key to understanding why users buy and retain your productHaving experience in the industry you’re building products for is valuableProduct longevity depends on knowing where the industry is headed
Long a standard practice in traditional manufacturing, the concept of product lines is relatively new to the software industry. A software product line is a family of systems that share a common set of core technical assets, with preplanned extensions and variations to address the needs of specific customers or market segments. Software organizations of all types and sizes are discovering that when skillfully implemented, a product line strategy can yield enormous gains in productivity, quality, and time-to-market. Software Product Lines is the culmination of an intensive investigation, undertaken by the Software Engineering Institute (SEI) at Carnegie Mellon, into how leading-edge software development organizations have "retooled" for product lines. With explanations of fundamental concepts further illuminated by real-world experience, this book spells out the technical issues involved in adopting a product line strategy, as well as the organizational and management issues that are so critical for success. In providing a comprehensive set of practices and patterns, this book defines and explores the key activities for software product line development and explains specific practice areas in engineering, technical management, and organizational management. Highlights include: The benefits of a software product line approach, including actual improvement data from industrial success stories Methods to develop a reusable base of core assets and to develop products that utilize that core Common problems paired with concrete solutions in the form of reusable software product pine patterns Twenty-nine practice areas for successful implementation, including architecture definition,component development, configuration management, market analysis, and training The product line technical probe for identifying technical and organizational weaknesses that could impede success Three detailed case studies from the industry lead you step by step through the process of developing and managing software product lines, illustrating potential pitfalls, creative solutions, and the ultimate rewards. Discussion questions, sidebars, and real-world anecdotes from the trenches reveal the collective wisdom of those on the front line of software product line ventures. 0201703327B09102001
Impact Mapping: Making a big impact with software products and projects
Software is everywhere today, but countless software products and projects die a slow death without ever making any impact. The result is a tremendous amount of time and money wasted due to wrong assumptions, lack of focus, poor communication of objectives, lack of understanding and misalignment with overall goals. There has to be a better way to deliver!This handbook is a practical guide to impact mapping, a simple yet incredibly effective method for collaborative strategic planning that helps organisations make an impact with software. Impact mapping helps to create better plans and roadmaps that ensure alignment of business and delivery, and are easily adaptable to change. Impact mapping fits nicely into several current trends in software product management and release planning, including goal-oriented requirements engineering, frequent iterative delivery, agile and lean software methods, lean startup product development cycles, and design thinking.Who is this book for?The primary audience of this book are senior people involved in building software products or delivering software projects, from both business and delivery sides. This includes business sponsors and those whose responsibilities include product ownership, project oversight or portfolio management, architecture, business analysis, quality improvement and assurance and delivery. - Business people assigned to software projects will learn how to communicate their ideas better.- Senior product or project sponsors will learn how to communicate their assumptions more effectively to delivery teams, how to engage delivery teams to make better strategic decisions, and how to manage their project portfolio more effectively.- Delivery teams that are already working under the umbrella of agile or lean delivery methods, and more recently lean startup ideas, will learn how to better focus deliverables and engage business sponsors and users.- Delivery teams moving to agile or lean delivery methods will get ideas on how to address some common issues with scaling these practices, such as creating a big picture view, splitting work into small chunks that still have business value and reporting progress more meaningfully.About the authorGojko Adzic is a strategic software delivery consultant who works with ambitious teams to improve the quality of their software products and processes. Gojko won the 2012 Jolt Award for the best book, was voted by peers as the most influential agile testing professional in 2011, and his blog won the UK Agile Award for the best online publication in 2010.
Software Product Management: The ISPMA-Compliant Study Guide and Handbook
This book gives a comprehensive overview on Software Product Management (SPM) for beginners as well as best practices, methodology and in-depth discussions for experienced product managers. This includes product strategy, product planning, participation in strategic management activities and orchestration of the functional units of the company. The book is based on the results of the International Software Product Management Association (ISPMA) which is led by a group of SPM experts from industry and research with the goal to foster software product management excellence across industries. This book can be used as textbook for ISPMA-based education and as guide for anybody interested in SPM as one of the most exciting and challenging disciplines in the business of software. Hans-Bernd Kittlaus is the Chairman of ISPMA and owner and managing director of InnoTivum Consulting, Germany. Samuel Fricker is Board Member of ISPMA and Professor at FHNW, Switzerland.
A Gentle Introduction to Agile and Lean Software Development (Agile, Agile Coaching, Agile Software Development, Agile Project Management, Scrum, Scrum Product Owner, XP, Lean, Lean Software)
Discover what is involved with Agile and Lean Software Development, Scrum, Extreme Programming, Lean and KanbanLearning new software development processes can be difficult, but switching to Agile and Lean doesn't need to be complicated. Explore the theories behind Agile and Lean Software Development, and learn how to make it work for you.In a Gentle Introduction to Agile and Lean Software Development, author Stephen Haunts will guide you to a fuller understanding of Agile, Scrum, Extreme Programming, Lean, and Kanban. You will learn about the advantages and disadvantages, and how to get the most out of it.This book combines the books A Gentle Introduction to Agile Software Development and A Gentle Introduction to Lean Software Development into one bumper volume.In this book you will learn...IntroductionWaterfall Development and its ProblemsWhat is Agile?Common Agile Misconceptions and MistakesAdvantages and DisadvantagesExtreme Programming (XP)ScrumLean ManufacturingLean Software DevelopmentApplying Lean Software Development?Agile Software Development vs. Lean Software Development Software Practices to Support LeanKanbanAbout the AuthorStephen Haunts has been a professional software and applications developer since 1996 and as a hobby since he was 10. Stephen has worked in many different industries including computer games, online banking, retail finance, healthcare & pharmaceuticals and insurance. Stephen started programming in BASIC on machines such as the Dragon 32, Vic 20 and the Amiga and moved onto C and C++ on the IBM PC. Stephen has been developing software in C# and the .NET framework since first being introduced to it in 2003. As well as being an accomplished software developer, Stephen is also an experienced development leader and has led, mentored and coached teams to deliver many high-value, high-impact solutions in finance and healthcare. Outside of Stephen’s day job, he is also an experienced tech blogger who runs a popular blog called Coding in the Trenches at http://www.stephenhaunts.com/, and he is also a training course author for the popular online training company Pluralsight. Stephen also runs several open source projects including SafePad, Text Shredder, Block Encryptor, and Smoke Tester—the post-deployment testing tool.
Agile Product Management with Scrum: Creating Products that Customers Love (Addison-Wesley Signature Series (Cohn))
The First Guide to Scrum-Based Agile Product Management In Agile Product Management with Scrum, leading Scrum consultant Roman Pichler uses real-world examples to demonstrate how product owners can create successful products with Scrum. He describes a broad range of agile product management practices, including making agile product discovery work, taking advantage of emergent requirements, creating the minimal marketable product, leveraging early customer feedback, and working closely with the development team. Benefitting from Pichler’s extensive experience, you’ll learn how Scrum product ownership differs from traditional product management and how to avoid and overcome the common challenges that Scrum product owners face. Coverage includes Understanding the product owner’s role: what product owners do, how they do it, and the surprising implications Envisioning the product: creating a compelling product vision to galvanize and guide the team and stakeholders Grooming the product backlog: managing the product backlog effectively even for the most complex products Planning the release: bringing clarity to scheduling, budgeting, and functionality decisions Collaborating in sprint meetings: understanding the product owner’s role in sprint meetings, including the dos and don’ts Transitioning into product ownership: succeeding as a product owner and establishing the role in the enterprise This book is an indispensable resource for anyone who works as a product owner, or expects to do so, as well as executives and coaches interested in establishing agile product management.
Software Product Line Engineering: Foundations, Principles and Techniques
Software product line engineering has proven to be the methodology for developing a diversity of software products and software intensive systems at lower costs, in shorter time, and with higher quality. In this book, Pohl and his co-authors present a framework for software product line engineering which they have developed based on their academic as well as industrial experience gained in projects over the last eight years. They do not only detail the technical aspect of the development, but also an integrated view of the business, organisation and process aspects are given. In addition, they explicitly point out the key differences of software product line engineering compared to traditional single software system development, as the need for two distinct development processes for domain and application engineering respectively, or the need to define and manage variability.
A Gentle Introduction to Agile Software Development (Agile, Agile Coaching, Agile Software Development, Agile Project Management, Scrum, Scrum Product Owner, XP, Lean, Lean Software)
Discover what is involved with Agile Software Development, Scrum, and Extreme ProgrammingLearning new software development processes can be difficult, but switching to Agile doesn't need to be complicated. Explore the theories behind Agile Software Development, and learn how to make it work for you.In a Gentle Introduction to Agile Software Development, author Stephen Haunts will guide you to a fuller understanding of Agile, Scrum, and Extreme Programming and Agile Project Management. You will learn about the advantages and disadvantages, and how to get the most out of it.In this book you will learn...IntroductionWaterfall Development and its ProblemsWhat is Agile?Common Agile Misconceptions and MistakesAdvantages and DisadvantagesExtreme Programming (XP)ScrumClosing SummaryAbout the AuthorStephen Haunts has been a professional software and applications developer since 1996 and as a hobby since he was 10. Stephen has worked across many different industries including computer games, online banking, retail finance, healthcare & pharmaceuticals and insurance. Stephen started programming in BASIC on machines such as the Dragon 32, Vic 20 and the Amiga and moved onto C and C++ on the IBM PC. Stephen has been developing software in C# and the .NET framework since first being introduced to it in 2003. As well as being an accomplished software developer, Stephen is also an experienced development leader and has led, mentored and coached teams to deliver many high-value, high-impact solutions in finance and healthcare. Outside of Stephen’s day job, he is also an experienced tech blogger who runs a popular blog called Coding in the Trenches at http://www.stephenhaunts.com/, and he is also a training course author for the popular online training company Pluralsight. Stephen also runs several open source projects including SafePad, Text Shredder, Block Encryptor, and Smoke Tester—the post-deployment testing tool. Tags: Agile, Agile Software Development, Scrum, Extreme Programming, XP, Lean, Lean Software Development, Project Management, Software Development, Agile Methodologies, Waterfall
CH Products Eclipse Yoke with 144 Programmable Functions with Control Manager Software
vlrPhone vlrFilter Project of very low consumption, radiation and bitrate softphones, with the support of the spatial audio, of the frequency shifts and of the ultrasonic communications Multifunction Audio Filter with Remote Control More Information Free the Animation VR AR Play to reveal 3D images and 3D models More Information