Gaming Devices In India
Gaming Devices In India
 
 
 
 
 
Go Back

Smartphone










Free the Animation VR / AR
Play to reveal 3D images and 3D models!
Demonstration A-Frame / Multiplayer
Android app on Google Play
 
vlrPhone / vlrFilter
Project of very low consumption, radiation and bitrate softphones, with the support of the spatial audio, of the frequency shifts and of the ultrasonic communications / Multifunction Audio Filter with Remote Control!



 

Vectors and 3D Models

City Images, Travel Images, Safe Images

Howto - How To - Illustrated Answers
The 2013-2018 Outlook for Software for Handheld Video Gaming Devices in India
The 2013-2018 Outlook for Software for Handheld Video Gaming Devices in India
This econometric study covers the latent demand outlook for software for handheld video gaming devices across the states, union territories and cities of India. Latent demand (in millions of U.S. dollars), or potential industry earnings (P.I.E.) estimates are given across over 5,100 cities in India. For each city in question, the percent share the city is of it's state or union territory and of India as a whole is reported. These comparative benchmarks allow the reader to quickly gauge a city vis-a-vis others. This statistical approach can prove very useful to distribution and/or sales force strategies. Using econometric models which project fundamental economic dynamics within each state or union territory and city, latent demand estimates are created for software for handheld video gaming devices. This report does not discuss the specific players in the market serving the latent demand, nor specific details at the product level. The study also does not consider short-term cyclicalities that might affect realized sales. The study, therefore, is strategic in nature, taking an aggregate and long-run view, irrespective of the players or products involved. This study does not report actual sales data (which are simply unavailable, in a comparable or consistent manner in virtually all of the cities in India). This study gives, however, my estimates for the latent demand, or the P.I.E., for software for handheld video gaming devices in India. It also shows how the P.I.E. is divided and concentrated across the cities and regional markets of India. For each state or union territory, I also show my estimates of how the P.I.E. grows over time. In order to make these estimates, a multi-stage methodology was employed that is often taught in courses on strategic planning at graduate schools of business.

Click Here to view in augmented reality

$495.00



The 2011-2016 Outlook for Software for Handheld Video Gaming Devices in India
The 2011-2016 Outlook for Software for Handheld Video Gaming Devices in India
This econometric study covers the latent demand outlook for software for handheld video gaming devices across the states, union territories and cities of India. Latent demand (in millions of U.S. dollars), or potential industry earnings (P.I.E.) estimates are given across over 5,100 cities in India. For each city in question, the percent share the city is of it's state or union territory and of India as a whole is reported. These comparative benchmarks allow the reader to quickly gauge a city vis-a-vis others. This statistical approach can prove very useful to distribution and/or sales force strategies. Using econometric models which project fundamental economic dynamics within each state or union territory and city, latent demand estimates are created for software for handheld video gaming devices. This report does not discuss the specific players in the market serving the latent demand, nor specific details at the product level. The study also does not consider short-term cyclicalities that might affect realized sales. The study, therefore, is strategic in nature, taking an aggregate and long-run view, irrespective of the players or products involved. This study does not report actual sales data (which are simply unavailable, in a comparable or consistent manner in virtually all of the cities in India). This study gives, however, my estimates for the latent demand, or the P.I.E., for software for handheld video gaming devices in India. It also shows how the P.I.E. is divided and concentrated across the cities and regional markets of India. For each state or union territory, I also show my estimates of how the P.I.E. grows over time. In order to make these estimates, a multi-stage methodology was employed that is often taught in courses on strategic planning at graduate schools of business.

Click Here to view in augmented reality

$495.00



The 2009-2014 Outlook for Software for Handheld Video Gaming Devices in India
The 2009-2014 Outlook for Software for Handheld Video Gaming Devices in India
This econometric study covers the latent demand outlook for software for handheld video gaming devices across the states, union territories and cities of India. Latent demand (in millions of U.S. dollars), or potential industry earnings (P.I.E.) estimates are given across over 5,100 cities in India. For each city in question, the percent share the city is of it's state or union territory and of India as a whole is reported. These comparative benchmarks allow the reader to quickly gauge a city vis-a-vis others. This statistical approach can prove very useful to distribution and/or sales force strategies. Using econometric models which project fundamental economic dynamics within each state or union territory and city, latent demand estimates are created for software for handheld video gaming devices. This report does not discuss the specific players in the market serving the latent demand, nor specific details at the product level. The study also does not consider short-term cyclicalities that might affect realized sales. The study, therefore, is strategic in nature, taking an aggregate and long-run view, irrespective of the players or products involved.

Click Here to view in augmented reality

$495.00



Web and Internet Economics: 13th International Conference, WINE 2017, Bangalore, India, December 17–20, 2017, Proceedings (Lecture Notes in Computer Science)
Web and Internet Economics: 13th International Conference, WINE 2017, Bangalore, India, December 17–20, 2017, Proceedings (Lecture Notes in Computer Science)
This book constitutes the thoroughly refereed proceedings of the 13th International Conference on Web and Internet Economics, WINE 2017, held in Bangalore, India, in December 2017. The 28 full and 6 short papers presented were carefully reviewed and selected from 89 submissions. The papers reflect the work of researchers in theoretical computer science, artificial intelligence, and microeconomics who have joined forces to tackle problems at the intersection of computation, game theory and economics.  

Click Here to view in augmented reality



Bluetooth Headphones, Soundcore Spirit Sports Earphones by Anker, with Wireless Bluetooth 5.0, 8-Hour Battery, IPX7 SweatGuard Technology, Secure Fit for Sport and Workouts, Earbuds with Mic
Bluetooth Headphones, Soundcore Spirit Sports Earphones by Anker, with Wireless Bluetooth 5.0, 8-Hour Battery, IPX7 SweatGuard Technology, Secure Fit for Sport and Workouts, Earbuds with Mic
Soundcore SpiritHardcore SweatGuard Protection and a Secure Fit for Exhilarating WorkoutsBetter Than IPXEven the highest IPX-ratings are simply not enough to defend against the corrosive power of sweat. Spirit implements a submarine-inspired structure and impermeable hydro-seal to create an impervious barrier around the sensitive internal components.Move to the BeatSpirit’s premium composite drivers are engineered to deliver powerful, crystal-clear sound. Passive noise cancellation reduces ambient noise to allow you to focus entirely on your tunes. Spirit also delivers AAC audio for lossless transmission of music over Bluetooth. Fits You: Spirit is fitted with ergonomic EarTips and EarWings in multiple sizes to anchor Spirit in position. For extra comfort and security, cable clips keep Spirit’s neckband off your neck and firmly in place.Long-Lasting EnduranceSpirit is engineered with a premium Li-ion battery and exclusive power management technology. This ultra-efficient combination powers up to 8 hours’ of non-stop music for a week’s worth of workouts.Convenient CallsBuilt-in 3-button remote give you the power to answer calls and adjust music—even during your workout.Notes:Audio will pause briefly and a ‘beep’ tone will sound to indicate low battery.For the best sound performance, select the EarTips that best fit the size of your ears.

Click Here to view in augmented reality

$39.99



ROAD WARRIOR US Travel Plug Adapter EU/UK/CN/AU/IN to USA (Type A)
ROAD WARRIOR US Travel Plug Adapter EU/UK/CN/AU/IN to USA (Type A)
USA/JAPAN Travel Plug Adapter The ROAD WARRIOR "Ren!Con" US Travel Plug Adaptor is for power outlets in the USA, Canada, Mexico, Japan, etc. at 100-125V Counties and Areas. This electrical plug adapter converts the configuration of plugs used for your appliances in order to plug it into North American outlets. The American Standard outlets (2 flat parallel receptacles) are mainly used in the USA, Canada, Mexico, Japan and Taiwan. It is ideal for the use of Multi-voltage small power electric devices (100-240V), such as mobile phone, e-readers, tablets, smartphones, cell phones, MP3 players, digital camera, laptop computer, gaming consoles with the low power of small household appliances. Allows for the use of many different plug configurations in USA. The receptacle has 8 slots to accept the following standard plugs: Type C plug: Most of Europe, Turkey Type E/Type F plug: European "Schuko" plug, Germany, France, Russia Type L plug: Italy, Chile Type N plug: Brazil Type I plug: Australia, New Zealand, Papua New Guinea, Argentina, China Type G plug: UK, Dubai, Hong Kong Type D plug: India, Nepal Designed in Japan. The Travel Plug Adapter has a good grip on the receptacle/socket, it provides a very reliable sung fit. Specifications: AC Outlet: 6A / 125V Dimension: W36×H36×D47mm Weight: 35g Certification PSE, ROHS Caution: * It Does NOT CONVERT electrical output current and voltage. * If your devices only operate at only one voltage level (220V-240V), you'll need a voltage converter/transformer. * Please do not use with refrigerators or similar high powered devices (electric heaters, etc.). * Please do not plug it into a 220V-240V outlet. Safety and Durability It is made of clear, polycarbonate plastic that has a reputation for high heat resistance and toughnes

Click Here to view in augmented reality

$8.99



Whiteoak Switch AC Adapter Support TV Mode for Nintendo Switch Type-C USB PD Fast Travel Wall Charger with Cable Length: 5ft / 1.5 Meter, Output: 5.0V - 1.5A / 15.0V - 2.6A
Whiteoak Switch AC Adapter Support TV Mode for Nintendo Switch Type-C USB PD Fast Travel Wall Charger with Cable Length: 5ft / 1.5 Meter, Output: 5.0V - 1.5A / 15.0V - 2.6A
Compatible: Design and fit for Nintendo Switch. Package Content: 1 x AC Adapter for Nintendo Switch. NOTE 1: NOT include Nintendo Switch. NOTE 2: If your Nintendo Switch is out of power, you need to charge it about an hour with AC adapter, then your Switch will Auto Power On.

Click Here to view in augmented reality

$16.99
-$3.00(-18%)



meSleep India Digitally Printed Mouse Pad Multicolor Gaming Mouse Non-Slip Pad 7.2X8" Inches
meSleep India Digitally Printed Mouse Pad Multicolor Gaming Mouse Non-Slip Pad 7.2X8" Inches
Anti-Skid High Quality Mouse Pads.All Mouse's work perfectly with meSleep Mousepad.Mouse Pads by meSleep are Anti-Skid, Don't worry about them slipping.meSleep mouse pads enable you and your device a unique look which are cool, trendy & personalized.Dimension (WxH) : 7.2x8 inches.There might be slight variation in color of the product and picture due to lighting

Click Here to view in augmented reality

$10.49



Samsung Galaxy J7 LTE (2016) J710M/DS 16GB - 5.5" Dual SIM Factory Unlocked Phone (Black) - International Version
Samsung Galaxy J7 LTE (2016) J710M/DS 16GB - 5.5" Dual SIM Factory Unlocked Phone (Black) - International Version
Designed with all the features you love, the Samsung Galaxy J7 is the smartphone you've been waiting for. Get Drawn Into the Big Immersive Screen - Experience everything on a full, vibrant 5.5� HD Super AMOLED display, TV shows looks bright, and text and words are clear. Gaming is easier and a lot more fun, thanks to a big screen. Take the Perfect Shot, Capture moments closely with the 13MP Main Camera and take seflies that look great in any light with 5MP Front-Facing Camera and LED Flash. Always Stay Powered Up with a long-lasting 3,000 mAh removable battery keeps you charged up to browse, read and listen whereever your phone takes you. Tap Ultra Power Saving Mode at 10% charge and get up to 24 hours of talk and text time.

Click Here to view in augmented reality



ROAD WARRIOR US Travel Plug Adapter EU/UK/CN/AU/IN to USA (Type A) - RW111WH-US
ROAD WARRIOR US Travel Plug Adapter EU/UK/CN/AU/IN to USA (Type A) - RW111WH-US
USA/JAPAN Travel Plug Adapter The ROAD WARRIOR "Ren!Con" US Travel Plug Adaptor is for power outlets in the USA, Canada, Mexico, Japan, etc. at 100-125V Counties and Areas. This electrical plug adapter converts the configuration of plugs used for your appliances in order to plug it into North American outlets. The American Standard outlets (2 flat parallel receptacles) are mainly used in the USA, Canada, Mexico, Japan and Taiwan. It is ideal for the use of Multi-voltage small power electric devices (100-240V), such as mobile phone, e-readers, tablets, smartphones, cell phones, MP3 players, digital camera, laptop computer, gaming consoles with the low power of small household appliances. The receptacle has 8 slots to accept the following standard plugs: Type C plug: Most of Europe, Turkey Type E/Type F plug: European "Schuko" plug, Germany, France, Russia Type L plug: Italy, Chile Type N plug: Brazil Type I plug: Australia, New Zealand, Papua New Guinea, Argentina, China Type G plug: UK, Dubai, Hong Kong Type D plug: India, Nepal Designed in Japan. The Travel Plug Adapter has a good grip on the receptacle/socket, it provides a very reliable sung fit. Specifications: AC Outlet: 6A / 125V Dimension: W36×H36×D47mm Weight: 35g Certification PSE, ROHS Caution: * It Does NOT CONVERT electrical output current and voltage. * If your devices only operate at only one voltage level (220V-240V), you'll need a voltage converter/transformer. * Please do not use with refrigerators or similar high powered devices (electric heaters, etc.). * Please do not plug it into a 220V-240V outlet. Safety and Durability It is made of clear, polycarbonate plastic that has a reputation for high heat resistance and toughness. Japanese Manufacture, High Quality. The plug adapter meets PSE safety approvals. PSE certification is Japan's mandatory safety certification according to the Electrical Appliance and Material Safety

Click Here to view in augmented reality

$8.99


 
Twitter
 
Facebook
 
LinkedIn
 
 

 
 

WhmSoft Moblog
Copyright (C) 2006-2018 WhmSoft
All Rights Reserved