Have you ever lost something, like car keys? And after looking everywhere else, you found them right there in your coat pocket, where you could have sworn you already looked? Congratulations. You have just experienced a shift between parallel realities. So has Trav Becker. But instead of finding a set of keys, he finds a dead body… his own dead body. Now Trav must not only figure out why he is slipping between reality streams, but he must also hunt down a murderer. A murderer who is not just trying to kill Trav, but who has already succeeded.
Lovecraftian cosmic terror meets modern-day conspiracy in 18 tales of horror and personal apocalypse:"The Color of Dust" by Laurel Halbany."PAPERCLIP" by Kenneth Hite."A Spider With Barbed-Wire Legs" by Davide Mana."Le Pain Maudit" by Jeff C. Carter."Cracks in the Door" by Jason Mical."Ganzfeld Gate" by Cody Goodfellow."Utopia" by David Farnell."The Perplexing Demise of Stooge Wilson" by David J. Fielding."Dark" by Daniel Harms."Morning in America" by James Lowder."Boxes Inside Boxes" and "The Mirror Maze" by Dennis Detwiller."A Question of Memory" by Greg Stolze."Pluperfect" by Ray Winninger."Friendly Advice" by Gareth Ryder-Hanrahan."Passing the Torch" by Adam Scott Glancy."The Lucky Ones" by John Scott Tynes."Syndemic" and an introduction by Shane Ivey.These stories are recommended for mature readers.Excerpted from the introduction:We know a program called Delta Green really existed. You can find a couple of references to it in documents uncovered by Freedom of Information Act requests. Delta Green was a psychological operations unit in World War II, created to take advantage of the bizarre occult beliefs of Axis leaders. The public documents, which may have been released with the name unredacted by mistake, don’t say whether it had any success. The OSS was shut down after the war. Many of its people helped launch the CIA in 1947. We can only speculate whether the OSS’s lessons from Delta Green informed the CIA’s notorious psychological operations in the coming decades.Conspiracy theorists have done more than speculate. Delta Green came back as a secret project to track down Nazis after the war, they say. Delta Green brought federal agents, spies, and special forces together for missions too secret even for the CIA. Delta Green was the precursor and rival to Majestic-12, the U.S. government conspiracy that allied itself with aliens after Roswell. Delta Green fights otherworldly monsters and evil sorcerers under the cover of the Global War on Terror. Once you climb into the rabbit hole, the fall never ends.In this book we turn up tales from the rabbit hole: Delta Green case histories rendered as short stories.They begin in the Dust Bowl, with a Naval intelligence unit supposedly called “P4” and memories of the abandoned New England town of Innsmouth (another bottomless well of conspiracy theories).They look at the days after World War II when secret agents pursued Nazis all over Europe, the early CIA attempted its first infamous schemes, and anticommunist witch-hunts seized on American terrors back home.They bring us through the Cold War desperation of the Seventies and Eighties, when America was shocked by its own crimes and Delta Green allegedly went underground again.And they come to the present day, and a Delta Green divided after it rebuilt itself in the secret government—but many old outlaws refused to trust the new order.Edited by Shane Ivey with Adam Scott Glancy.
Delta Green: The Role-Playing Game (Slipcase) (APU8116)
This Is the Apocalypse. Born of the U.S. government s 1928 raid on the degenerate coastal town of Innsmouth, Massachusetts, the covert agency known as Delta Green opposes the forces of darkness with honor but without glory. Delta Green agents fight to save humanity from unnatural horrors often at a shattering personal cost. In DELTA GREEN: THE ROLE-PLAYING GAME, the players are those agents. They fight to keep terrors from beyond space and time from infecting the world and claiming human lives and sanity. The Handler is the game moderator who creates and interprets their world, presents the mysteries that they investigate, and describes the awful aftermath of their sacrifices. This two-volume set includes both full-color, hardback rulebooks for DELTA GREEN: the AGENT S HANDBOOK and the HANDLER S GUIDE. The Ennie Award-winning AGENT'S HANDBOOK is a players-only core rulebook of DELTA GREEN: THE ROLE-PLAYING GAME. It includes: Rules for creating agents, with dozens of professions from throughout the U.S. government and the civilian world. Rules for tense, fluid investigations; players who use their agents' skills in clever ways have the best chance to succeed and survive. Nerve-wracking rules for combat, where random disasters can undo the most careful planning and the human psyche is as vulnerable as the body. Mind-melting Sanity rules, which see agents gradually and inevitably deteriorate from too much exposure to trauma and sometimes snap in an instant from overwhelming terror. Rules for home scenes where players can see what their agents are fighting for Intuitive rules for equipment and assets, which let you determine on the fly whether something is available without having to plan it out ahead of time. Dossiers of the federal agencies most likely to be featured in Delta Green games, focusing on the details players want to know when they play their agents. Terrifying full-color illustrations by co-author Dennis Detwiller. The HANDLER S GUIDE is a game moderator s rulebook for DELTA GREEN: THE ROLE-PLAYING GAME. It includes: A history of the world of Delta Green from prehuman history to the present day, with campaign tips and scenario seeds on every page. Horrifying rituals, unnatural entities, and reality-shattering Great Old Ones. Rules for creating new threats to shock and terrify your agents. The secretive Delta Green organization in deep and disturbing detail and the other ruthless conspiracy that claims it is the real Delta Green. Guidelines for creating original scenarios and campaigns using the resources in this book. Operation FULMINATE: The Sentinels of Twilight, a sample scenario, ready to play.
You Are the Apocalypse. Born of the U.S. government s 1928 raid on the degenerate coastal town of Innsmouth, Massachusetts, the covert agency known as Delta Green opposes the forces of darkness with honor but without glory. Delta Green agents fight to save humanity from unnatural horrors often at a shattering personal cost. In DELTA GREEN: THE ROLE-PLAYING GAME, the players are those agents. They fight to keep terrors from beyond space and time from infecting the world and claiming human lives and sanity. The Handler is the game moderator who creates and interprets their world, presents the mysteries that they investigate, and describes the awful aftermath of their sacrifices. The HANDLER S GUIDE is a full-color, hardback, game moderator s rulebook for DELTA GREEN: THE ROLE-PLAYING GAME. It includes: A history of the world of Delta Green from prehuman history to the present day, with campaign tips and scenario seeds on every page. Horrifying rituals, unnatural entities, and reality-shattering Great Old Ones. Rules for creating new threats to shock and terrify your agents. The secretive Delta Green organization in deep and disturbing detail and the other ruthless conspiracy that claims it is the real Delta Green. Guidelines for creating original scenarios and campaigns using the resources in this book. Operation FULMINATE: The Sentinels of Twilight, a sample scenario, ready to play.
Autographed Dennis Green memorabilia is a top seller among sports memorabilia items. This Dennis Green Autographed 1992 Proline Card Autographed #417 Minnesota Vikings - Beckett Authentic has been authenticated by industry leader, Beckett and comes complete with a Certificate of Authenticity and matching tamper-evident hologram. Sports Collectibles is the online leader is 100% authentic Dennis Green signatures at the best value. Shop with confidence as this product is backed by Sports Collectibles 100% Money Back Guarantee. Your order ships quickly and securely in 1-2 business days. Perfect gift idea for the Minnesota Vikings fan or collector in your life.
NATIONAL BESTSELLER "Dennis Prager has put together one of the most stunning commentaries in modern times on the most profound document in human history. It's a must-read that every person, religious and non-religious, should buy and peruse every night before bed. It'll make you think harder, pray more ardently, and understand your civilization better." — Ben Shapiro, host of "The Ben Shapiro Show" "Dennis Prager’s commentary on Exodus will rank among the greatest modern Torah commentaries. That is how important I think it is. And I am clearly not alone... It might well be on its way to becoming the most widely read Torah commentary of our time—and by non-Jews as well as by Jews." — Rabbi Joseph Telushkin, bestselling author of Jewish Literacy Why do so many people think the Bible, the most influential book in world history, is outdated? Why do our friends and neighbors – and sometimes we ourselves – dismiss the Bible as irrelevant, irrational, immoral, or all of these things? This explanation of the Book of Exodus, the second book of the Bible, will demonstrate that the Bible is not only powerfully relevant to today’s issues, but completely consistent with rational thought. Do you think the Bible permitted the trans-Atlantic slave trade? You won’t after reading this book. Do you struggle to love your parents? If you do, you need this book. Do you doubt the existence of God because belief in God is “irrational?” This book will give you reason after reason to rethink your doubts. The title of this commentary is, “The Rational Bible” because its approach is entirely reason-based. The reader is never asked to accept anything on faith alone. As Prager says, “If something I write does not make rational sense, I have not done my job.” The Rational Bible is the fruit of Dennis Prager’s forty years of teaching the Bible to people of every faith, and no faith. On virtually every page, you will discover how the text relates to the contemporary world and to your life. His goal: to change your mind – and then change your life.
Green Lantern: A Celebration of 75 Years (Green Lantern (2011-2016))
In brightest day and in blackest night, for three-quarters of a century, the hero known as Green Lantern has protected not just Earth, but the entire universe. Bringing together stories from more than seven decades of comics, GREEN LANTERN: A CELEBRATION OF 75 YEARS features stories from all of Earth's Green Lanterns-from the wartime avenger Alan Scott to brash Guy Gardner, from solemn John Stewart to young, cool Kyle. And, of course, read the rise, fall and redemption of the greatest Green Lantern of them all, Hal Jordan. This crash course in the history of the Emerald Crusader contains GL's Golden Age debut by Bill Finger and Martin Nodell and Silver Age reinvention at the hands of John Broome and Gil Kane, up through his modern adventures by Geoff Johns. Other legendary talents featured include Alex Toth, Dennis O'Neil, Neal Adams, Mike Grell, Darwyn Cooke, Ethan Van Sciver and Doug Mahnke.
The physical damage caused by the tornado that ripped through Atchafalaya parish is nothing compared to the havoc ensuing as the town tries to rebuild. Sheriff Holden Dautry disappears, Jackson Sonnier assumes command, and Emily is left reeling from the shock of it all. Add an unexpected surprise, and the reemergence of an old adversary, and it just might be the end of Emily’s world as she knows it. Just as she begins to adjust, she’s given the shock of a lifetime. So many changes, so many questions, so many devastating incidents… Will she crumble under the stress and pressure of it all? The certainty of Emily’s future remains unforeseen.
vlrPhone vlrFilter Project of very low consumption, radiation and bitrate softphones, with the support of the spatial audio, of the frequency shifts and of the ultrasonic communications Multifunction Audio Filter with Remote Control More Information Free the Animation VR AR Play to reveal 3D images and 3D models More Information